My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Mini P.E.K.K.A Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider
Giant Snowball
Dart Goblin Battle Ram Hog Rider
Zap
Dart Goblin Battle Ram
Barbarian Barrel
Dart Goblin Battle Ram Bomb Tower Wizard
The Log
Dart Goblin Mini P.E.K.K.A Battle Ram Hog Rider
Earthquake
Bomb Tower Hog Rider
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Mini P.E.K.K.A Battle Ram Hog Rider Wizard
Fireball
Dart Goblin Battle Ram Bomb Tower Hog Rider Wizard
Poison
Dart Goblin Bomb Tower Wizard
Lightning
Ice Golem Mini P.E.K.K.A Battle Ram Bomb Tower Wizard
Rocket
Bomb Tower Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Bomb Tower Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Battle Ram Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Dart Goblin Mini P.E.K.K.A Battle Ram Bomb Tower Hog Rider Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Dart Goblin Mini P.E.K.K.A Battle Ram

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Battle Ram Hog Rider Dart Goblin Mini P.E.K.K.A
Dart Goblin
Ice Golem Battle Ram Hog Rider
Mini P.E.K.K.A
Ice Golem Hog Rider Wizard
Battle Ram
Ice Golem Dart Goblin
Bomb Tower
Hog Rider
Ice Golem Dart Goblin Mini P.E.K.K.A Wizard Rocket
Wizard
Mini P.E.K.K.A Hog Rider
Rocket
Hog Rider

Defense Synergies 1 7

Ice Golem
Bomb Tower Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin
Ice Golem Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A
Ice Golem Dart Goblin Bomb Tower Wizard
Battle Ram
Bomb Tower
Ice Golem Dart Goblin Mini P.E.K.K.A
Hog Rider
Wizard
Ice Golem Mini P.E.K.K.A
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Dart Goblin Wizard
Mini P.E.K.K.A Bomb Tower Dart Goblin
Mini P.E.K.K.A Bomb Tower Rocket Dart Goblin
Mini P.E.K.K.A Bomb Tower Dart Goblin
Mini P.E.K.K.A Bomb Tower Rocket
Dart Goblin Bomb Tower
Dart Goblin Rocket Bomb Tower Wizard
Rocket Ice Golem Dart Goblin Bomb Tower
Mini P.E.K.K.A Bomb Tower
Ice Golem Dart Goblin Mini P.E.K.K.A
Dart Goblin Ice Golem Bomb Tower Wizard
Dart Goblin Wizard
Mini P.E.K.K.A Bomb Tower Wizard Rocket
Bomb Tower Wizard Rocket Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A Bomb Tower
Bomb Tower Rocket Mini P.E.K.K.A
Bomb Tower Wizard Mini P.E.K.K.A
Bomb Tower Dart Goblin Wizard
Bomb Tower Wizard Ice Golem Dart Goblin
Mini P.E.K.K.A Dart Goblin Bomb Tower
Wizard Dart Goblin Mini P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem
Ice Golem Mini P.E.K.K.A Bomb Tower Wizard Rocket
Ice Golem Mini P.E.K.K.A Bomb Tower Rocket
Mini P.E.K.K.A Rocket Ice Golem
Mini P.E.K.K.A
Wizard Rocket Ice Golem Dart Goblin Bomb Tower
Mini P.E.K.K.A Rocket Ice Golem Dart Goblin Bomb Tower
Mini P.E.K.K.A Bomb Tower
Rocket Ice Golem Mini P.E.K.K.A Bomb Tower
Dart Goblin
Dart Goblin Mini P.E.K.K.A Bomb Tower
Rocket
Mini P.E.K.K.A Rocket Ice Golem Bomb Tower Wizard
Wizard Dart Goblin Bomb Tower
Ice Golem Dart Goblin Mini P.E.K.K.A Bomb Tower Rocket
Ice Golem Dart Goblin Mini P.E.K.K.A Bomb Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Rocket
Dart Goblin
Rocket Dart Goblin
Ice Golem Dart Goblin Rocket
Wizard Rocket
Wizard Ice Golem Dart Goblin Rocket
Dart Goblin Wizard
Ice Golem Dart Goblin Wizard
Dart Goblin Wizard
Rocket Mini P.E.K.K.A
Rocket Dart Goblin Wizard
Dart Goblin Wizard Rocket
Rocket Ice Golem Dart Goblin
Dart Goblin Rocket
Ice Golem Dart Goblin
Rocket Dart Goblin Wizard
Dart Goblin Wizard Rocket
Rocket
Mini P.E.K.K.A Rocket
Rocket Dart Goblin Mini P.E.K.K.A Wizard
Rocket Dart Goblin Wizard
Rocket
Rocket Wizard
Rocket
Rocket
Ice Golem Wizard
Dart Goblin Wizard
Wizard
Rocket Dart Goblin
Ice Golem Dart Goblin Wizard
Rocket Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Wizard Rocket
Rocket
Rocket Wizard
Dart Goblin Rocket
Rocket Dart Goblin Wizard
Dart Goblin Mini P.E.K.K.A Wizard Rocket
Ice Golem Dart Goblin Wizard
Rocket
Dart Goblin
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket

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