My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch P.E.K.K.A Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Heal Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Royal Giant Witch
Barbarian Barrel
Heal Spirit Witch Ice Wizard Electro Wizard
The Log
Royal Giant Heal Spirit Witch
Earthquake
Witch
Arrows
Minion Horde Heal Spirit Witch
Royal Delivery
Minion Horde Heal Spirit Witch P.E.K.K.A Ice Wizard Electro Wizard
Fireball
Minion Horde Witch Ice Wizard Electro Wizard
Poison
Minion Horde Witch Ice Wizard Electro Wizard
Lightning
Witch Ice Wizard Electro Wizard
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Rocket P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Heal Spirit Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Ice Wizard Electro Wizard Minion Horde Witch Royal Giant Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Heal Spirit Ice Wizard Electro Wizard Minion Horde

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Royal Giant Heal Spirit
Royal Giant
Heal Spirit Ice Wizard Minion Horde Rocket Witch Electro Wizard
Heal Spirit
Royal Giant Minion Horde Witch P.E.K.K.A
Rocket
Royal Giant
Witch
Royal Giant Heal Spirit P.E.K.K.A
P.E.K.K.A
Electro Wizard Heal Spirit Witch Ice Wizard
Ice Wizard
Royal Giant P.E.K.K.A
Electro Wizard
P.E.K.K.A Royal Giant

Defense Synergies 0 5

Minion Horde
Ice Wizard
Royal Giant
Heal Spirit
Rocket
Witch
Ice Wizard Electro Wizard
P.E.K.K.A
Ice Wizard Electro Wizard
Ice Wizard
Minion Horde Witch P.E.K.K.A
Electro Wizard
Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Electro Wizard
Minion Horde P.E.K.K.A Witch Ice Wizard Electro Wizard
Minion Horde Rocket Witch P.E.K.K.A Ice Wizard Electro Wizard
Minion Horde Witch P.E.K.K.A Ice Wizard Electro Wizard
Rocket P.E.K.K.A
Ice Wizard Electro Wizard
Minion Horde Rocket Electro Wizard Witch Ice Wizard
Rocket P.E.K.K.A Electro Wizard
Minion Horde Witch P.E.K.K.A Ice Wizard
Minion Horde Ice Wizard Electro Wizard
Minion Horde Witch Ice Wizard Electro Wizard
Minion Horde Witch Ice Wizard Electro Wizard
Minion Horde P.E.K.K.A Rocket Witch Ice Wizard Electro Wizard
Rocket Minion Horde Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Rocket P.E.K.K.A Electro Wizard
Minion Horde Witch P.E.K.K.A Electro Wizard
Minion Horde Witch Ice Wizard Electro Wizard
Witch Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Minion Horde Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A Electro Wizard
Electro Wizard Rocket
P.E.K.K.A Minion Horde Rocket Witch Electro Wizard
Rocket P.E.K.K.A Minion Horde Electro Wizard
P.E.K.K.A Minion Horde Witch
Rocket Minion Horde Witch Ice Wizard Electro Wizard
Rocket P.E.K.K.A Minion Horde Witch Ice Wizard Electro Wizard
P.E.K.K.A Minion Horde
Minion Horde Rocket P.E.K.K.A Electro Wizard Witch
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Witch
Rocket P.E.K.K.A Electro Wizard
Rocket P.E.K.K.A Minion Horde Witch
Minion Horde Witch
Witch Electro Wizard Minion Horde Rocket P.E.K.K.A
Minion Horde Witch P.E.K.K.A Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Ice Wizard Electro Wizard
Rocket Minion Horde
Rocket
Rocket Minion Horde
Minion Horde Rocket Witch Ice Wizard
Minion Horde Witch
Ice Wizard
Rocket Minion Horde Electro Wizard
Rocket Minion Horde Electro Wizard
Rocket
Rocket
Minion Horde Rocket
Rocket Minion Horde Witch
Minion Horde Rocket
Rocket
Minion Horde Rocket
Rocket Electro Wizard
Rocket Witch
Rocket Minion Horde
Rocket
Rocket
Rocket Minion Horde
Witch Ice Wizard
Minion Horde Witch
Witch Ice Wizard Electro Wizard
Witch
Rocket
Minion Horde Witch Ice Wizard Electro Wizard
Rocket Electro Wizard Minion Horde Witch
Minion Horde
Minion Horde Rocket
Rocket Minion Horde Electro Wizard
P.E.K.K.A Minion Horde
Rocket
Minion Horde Electro Wizard Rocket Witch
Rocket Witch Ice Wizard Electro Wizard
Minion Horde Rocket Electro Wizard
Rocket
Minion Horde P.E.K.K.A
Minion Horde Rocket Witch Electro Wizard
Rocket Witch Electro Wizard
Rocket Witch Electro Wizard

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