My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Executioner Electro Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Executioner P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Hog Rider Executioner Electro Wizard
Poison
Goblin Gang Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Hog Rider Poison Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tornado Hog Rider

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider P.E.K.K.A
Hog Rider
Goblin Gang The Log Tornado Poison Executioner Electro Wizard
Tornado
Executioner P.E.K.K.A Hog Rider Poison The Log
Poison
P.E.K.K.A Hog Rider Tornado The Log
Executioner
Tornado Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Tornado Poison Electro Wizard Goblin Gang Executioner The Log
The Log
Hog Rider Tornado Poison Executioner P.E.K.K.A
Electro Wizard
P.E.K.K.A Hog Rider

Defense Synergies 3 11

Goblin Gang
P.E.K.K.A The Log Electro Wizard
Hog Rider
Tornado
Executioner P.E.K.K.A Poison The Log Electro Wizard
Poison
Tornado The Log Electro Wizard
Executioner
Tornado The Log
P.E.K.K.A
Tornado The Log Goblin Gang Electro Wizard
The Log
P.E.K.K.A Goblin Gang Tornado Poison Executioner Electro Wizard
Electro Wizard
Goblin Gang Tornado Poison P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard
P.E.K.K.A Goblin Gang Executioner The Log Electro Wizard
Goblin Gang Tornado P.E.K.K.A Executioner Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Tornado Poison P.E.K.K.A The Log
Goblin Gang Tornado The Log Executioner Electro Wizard
Tornado Electro Wizard Goblin Gang Poison Executioner
Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Electro Wizard
Goblin Gang Poison Executioner Electro Wizard Tornado The Log
Executioner Goblin Gang Tornado Poison Electro Wizard
P.E.K.K.A Goblin Gang The Log Electro Wizard
Executioner Goblin Gang Tornado Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Tornado Goblin Gang P.E.K.K.A The Log Electro Wizard
Goblin Gang Tornado Poison Executioner P.E.K.K.A Electro Wizard
Goblin Gang Tornado Executioner The Log Electro Wizard
Tornado Poison Executioner The Log Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Goblin Gang Poison Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Poison Electro Wizard Goblin Gang Executioner The Log
Goblin Gang P.E.K.K.A The Log Electro Wizard
Goblin Gang P.E.K.K.A Tornado The Log Electro Wizard
P.E.K.K.A Goblin Gang Executioner
Poison Executioner Goblin Gang Tornado Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Tornado Poison The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Tornado Poison The Log Electro Wizard
P.E.K.K.A Goblin Gang Executioner
Executioner
Goblin Gang Electro Wizard Tornado Poison Executioner P.E.K.K.A The Log
Poison Executioner P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Tornado Executioner The Log Electro Wizard
Poison The Log
Poison The Log
Poison Executioner The Log
Poison Executioner Tornado
Tornado Poison Executioner The Log
Poison The Log Tornado Executioner
Poison The Log Tornado
Goblin Gang Tornado Poison Electro Wizard
Poison Tornado The Log Electro Wizard
Poison Tornado Executioner
Poison Executioner The Log
Poison
Poison The Log
Poison Executioner The Log
Poison Executioner The Log
Tornado Poison
Poison Executioner The Log Electro Wizard
Tornado Poison The Log
Poison The Log
Tornado Poison
Tornado The Log
Poison The Log
Tornado Poison The Log Executioner
Poison The Log Tornado Executioner Electro Wizard
Tornado Poison The Log
Poison Tornado The Log
Poison Tornado Executioner Electro Wizard
Electro Wizard Poison
Poison The Log
Poison Electro Wizard
P.E.K.K.A
Poison The Log
Electro Wizard Goblin Gang
Poison Tornado Executioner Electro Wizard
The Log
Poison Goblin Gang Executioner Electro Wizard
The Log Poison Executioner
Tornado Poison
Executioner P.E.K.K.A
Goblin Gang Tornado Poison The Log Electro Wizard
Tornado Poison Executioner Electro Wizard
Poison Tornado Executioner The Log Electro Wizard

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