My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Witch Balloon Lumberjack
Zap
Bats Goblin Gang Witch Balloon
Barbarian Barrel
Knight Goblin Gang Witch Lumberjack
The Log
Goblin Gang Witch Lumberjack
Earthquake
Goblin Gang Witch
Arrows
Bats Goblin Gang Witch
Royal Delivery
Bats Knight Goblin Gang Witch Balloon Lumberjack
Fireball
Goblin Gang Witch Balloon Lumberjack
Poison
Bats Goblin Gang Witch Balloon
Lightning
Knight Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Knight Goblin Gang Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Knight

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Zap Lumberjack
Zap
Mirror Balloon Bats Knight Witch Lumberjack
Knight
Bats Goblin Gang Balloon Zap Witch Lumberjack
Goblin Gang
Knight Mirror Balloon
Mirror
Zap Goblin Gang Balloon Lumberjack
Witch
Zap Knight Lumberjack
Balloon
Bats Zap Knight Lumberjack Goblin Gang Mirror
Lumberjack
Balloon Bats Zap Knight Mirror Witch

Defense Synergies 3 12

Bats
Knight Zap Lumberjack
Zap
Mirror Bats Knight Goblin Gang Witch Lumberjack
Knight
Bats Goblin Gang Zap Witch Lumberjack
Goblin Gang
Knight Zap Mirror Lumberjack
Mirror
Zap Goblin Gang Lumberjack
Witch
Zap Knight Lumberjack
Balloon
Lumberjack
Bats Zap Knight Goblin Gang Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Lumberjack Bats Zap Knight Goblin Gang Witch
Goblin Gang Witch Lumberjack Bats Knight
Witch Lumberjack Bats Knight Goblin Gang
Lumberjack
Goblin Gang Bats Zap Lumberjack
Bats Zap Goblin Gang Witch
Zap
Witch Goblin Gang Lumberjack
Knight Goblin Gang Lumberjack
Bats Goblin Gang Witch Zap Knight Lumberjack
Bats Zap Goblin Gang Witch
Lumberjack Bats Zap Knight Goblin Gang Witch
Bats Zap Goblin Gang Witch Lumberjack
Knight Goblin Gang Lumberjack
Zap Goblin Gang Lumberjack
Bats Knight Goblin Gang Witch Lumberjack
Bats Zap Knight Goblin Gang Witch Lumberjack
Zap Witch Bats Knight Lumberjack
Lumberjack
Goblin Gang Bats Knight Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Zap Witch
Zap Knight Goblin Gang Lumberjack
Goblin Gang Lumberjack Bats Zap Knight Witch
Goblin Gang Lumberjack Bats Zap Knight
Knight Goblin Gang Witch Lumberjack
Bats Zap Goblin Gang Witch
Goblin Gang Bats Knight Witch Lumberjack
Knight Lumberjack
Zap Bats Knight Witch
Witch Goblin Gang
Bats Knight Witch Lumberjack
Zap
Knight Goblin Gang Witch Lumberjack
Witch
Goblin Gang Witch Bats Zap Knight Lumberjack
Bats Zap Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight
Zap
Bats Zap Witch
Witch
Zap
Zap
Bats Goblin Gang Lumberjack
Zap Knight
Zap
Knight
Zap
Zap Witch
Bats
Zap
Zap Witch
Zap
Zap Witch
Witch
Zap Witch
Zap Witch
Zap
Bats Zap Witch
Zap Bats Witch
Zap
Zap
Zap Bats Goblin Gang Witch
Zap Witch
Knight Goblin Gang Lumberjack
Zap
Zap
Zap Bats Goblin Gang Witch
Bats Zap Witch
Zap Witch

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