My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Goblin Gang Barbarians Hog Rider Baby Dragon
Zap
Spear Goblins Goblin Gang
Barbarian Barrel
Spear Goblins Knight Goblin Gang Barbarians
The Log
Spear Goblins Goblin Gang Barbarians Hog Rider
Earthquake
Spear Goblins Goblin Gang Barbarians Hog Rider
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Knight Goblin Gang Barbarians Hog Rider Baby Dragon
Fireball
Goblin Gang Barbarians Hog Rider Baby Dragon
Poison
Spear Goblins Goblin Gang Barbarians
Lightning
Knight Baby Dragon
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Knight Goblin Gang Fireball Hog Rider Baby Dragon Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Knight Goblin Gang

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Goblin Gang Baby Dragon
Arrows
Fireball Hog Rider Knight
Knight
Spear Goblins Goblin Gang Hog Rider Baby Dragon Arrows Fireball
Goblin Gang
Knight Hog Rider Spear Goblins Baby Dragon
Barbarians
Hog Rider
Fireball
Arrows Hog Rider Knight Baby Dragon
Hog Rider
Spear Goblins Arrows Knight Goblin Gang Fireball Barbarians Baby Dragon
Baby Dragon
Knight Spear Goblins Goblin Gang Fireball Hog Rider

Defense Synergies 2 10

Spear Goblins
Knight Arrows Goblin Gang Barbarians Baby Dragon
Arrows
Spear Goblins Knight Barbarians Fireball
Knight
Spear Goblins Goblin Gang Arrows Fireball Baby Dragon
Goblin Gang
Knight Spear Goblins Barbarians
Barbarians
Spear Goblins Arrows Goblin Gang
Fireball
Arrows Knight
Hog Rider
Baby Dragon
Spear Goblins Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Baby Dragon
Barbarians Knight Goblin Gang
Goblin Gang Barbarians Knight
Barbarians Knight Goblin Gang
Arrows Barbarians Fireball
Arrows Goblin Gang Fireball Spear Goblins Baby Dragon
Spear Goblins Arrows Goblin Gang Fireball Baby Dragon
Arrows Barbarians Fireball Baby Dragon
Barbarians Goblin Gang
Knight Goblin Gang Spear Goblins Barbarians
Goblin Gang Barbarians Spear Goblins Arrows Knight Fireball Baby Dragon
Arrows Spear Goblins Goblin Gang Fireball Baby Dragon
Barbarians Knight Goblin Gang Fireball
Fireball Arrows Goblin Gang Barbarians Baby Dragon
Barbarians Knight Goblin Gang
Barbarians Goblin Gang Fireball
Barbarians Arrows Knight Goblin Gang Fireball
Arrows Fireball Spear Goblins Knight Goblin Gang Barbarians Baby Dragon
Arrows Baby Dragon Spear Goblins Knight Barbarians Fireball
Barbarians
Goblin Gang Spear Goblins Arrows Knight Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Barbarians Spear Goblins Fireball
Fireball Arrows Knight Goblin Gang Baby Dragon
Goblin Gang Barbarians Spear Goblins Knight
Goblin Gang Knight Barbarians Fireball
Barbarians Knight Goblin Gang
Arrows Fireball Goblin Gang Baby Dragon
Goblin Gang Spear Goblins Knight Barbarians Fireball
Knight Barbarians
Spear Goblins Knight Barbarians Fireball Baby Dragon
Goblin Gang Barbarians
Knight Barbarians
Arrows Barbarians Fireball
Barbarians Knight Goblin Gang Fireball
Barbarians Fireball Baby Dragon
Goblin Gang Barbarians Spear Goblins Knight Fireball Baby Dragon
Arrows Barbarians Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Barbarians Fireball
Fireball Arrows Baby Dragon
Arrows Fireball Spear Goblins Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Goblin Gang Fireball
Arrows Knight Fireball
Fireball Arrows Baby Dragon
Knight Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Spear Goblins Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Goblin Gang Barbarians Fireball
Fireball Arrows Baby Dragon
Arrows Fireball
Fireball Knight Goblin Gang Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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