My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon
Giant Snowball
Minions Princess Inferno Dragon
Zap
Minions Princess Inferno Dragon
Barbarian Barrel
Wizard Princess
The Log
Princess
Earthquake
Arrows
Minions Princess
Royal Delivery
Minions Wizard P.E.K.K.A Princess Inferno Dragon
Fireball
Minions Wizard Princess Inferno Dragon
Poison
Minions Wizard Princess
Lightning
Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Tornado Princess Inferno Dragon Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Minions Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Minions Princess
Minions
Rage Zap P.E.K.K.A Inferno Dragon
Wizard
Tornado Rage P.E.K.K.A
Rage
Minions Wizard
Tornado
Zap Wizard P.E.K.K.A Princess
P.E.K.K.A
Zap Tornado Minions Wizard Princess
Princess
Zap Tornado P.E.K.K.A
Inferno Dragon
Minions

Defense Synergies 2 10

Zap
Minions Tornado P.E.K.K.A Princess Inferno Dragon
Minions
Zap P.E.K.K.A
Wizard
Tornado P.E.K.K.A
Rage
Tornado
Wizard P.E.K.K.A Zap Princess Inferno Dragon
P.E.K.K.A
Tornado Zap Minions Wizard Princess
Princess
Zap Tornado P.E.K.K.A
Inferno Dragon
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
P.E.K.K.A Inferno Dragon Zap Minions
Tornado P.E.K.K.A Minions Inferno Dragon
P.E.K.K.A Inferno Dragon Minions
Tornado P.E.K.K.A Princess
Tornado Zap Minions
Minions Tornado Inferno Dragon Zap Wizard Princess
Zap P.E.K.K.A
P.E.K.K.A Inferno Dragon Minions Tornado Princess
Tornado
Minions Zap Wizard Tornado Princess
Minions Inferno Dragon Zap Wizard Tornado Princess
P.E.K.K.A Zap Minions Wizard
Wizard Zap Minions Tornado P.E.K.K.A Princess
P.E.K.K.A Inferno Dragon
Tornado Zap P.E.K.K.A Inferno Dragon
Wizard Minions Tornado P.E.K.K.A
Zap Minions Wizard Tornado
Zap Wizard Tornado Minions Princess Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Wizard Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Wizard Inferno Dragon
P.E.K.K.A Zap Minions
P.E.K.K.A Zap Tornado
P.E.K.K.A Inferno Dragon
Wizard Zap Minions Tornado Princess
P.E.K.K.A Minions
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Minions Tornado Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Minions
P.E.K.K.A Zap Tornado
P.E.K.K.A Wizard
Wizard Princess
Zap Minions Tornado P.E.K.K.A Inferno Dragon
Minions Zap Wizard P.E.K.K.A Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Tornado Princess
Wizard Zap
Wizard Zap Minions Tornado Princess
Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado
Minions Tornado
Zap Wizard Tornado Princess
Zap Wizard Tornado Princess
Princess
Minions Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Tornado
Minions
Zap Wizard Princess
Zap Wizard Tornado Princess
Minions
Wizard Tornado Princess
Tornado
Zap
Zap Tornado Wizard Princess
Inferno Dragon
Zap Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Tornado
Zap Wizard Tornado Princess
Zap Minions Wizard
Zap Wizard
Zap Princess
P.E.K.K.A
Wizard Princess
Zap Minions Princess
Zap Wizard Tornado Princess
Wizard Princess
Zap Wizard Princess
Zap Tornado
P.E.K.K.A
Zap Minions Tornado Princess
Zap Tornado Princess
Zap Tornado Princess

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