My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Great!

Why?

Missing cards in your collection

Magic Archer Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Hog Rider Furnace Baby Dragon
Zap
Archers Goblin Gang Furnace
Barbarian Barrel
Archers Goblin Gang Valkyrie Furnace
The Log
Archers Goblin Gang Hog Rider Furnace
Earthquake
Archers Goblin Gang Hog Rider Furnace
Arrows
Archers Goblin Gang Furnace
Royal Delivery
Archers Goblin Gang Valkyrie Hog Rider Baby Dragon
Fireball
Archers Goblin Gang Hog Rider Furnace Baby Dragon
Poison
Archers Goblin Gang Furnace
Lightning
Valkyrie Furnace Baby Dragon
Rocket
Valkyrie Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Furnace Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Gang Fireball Valkyrie Hog Rider Furnace Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Goblin Gang Fireball

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Archers Valkyrie Furnace Baby Dragon
Archers
Valkyrie Zap Hog Rider Baby Dragon
Goblin Gang
Hog Rider Valkyrie Baby Dragon
Fireball
Zap Hog Rider Baby Dragon
Valkyrie
Archers Hog Rider Zap Goblin Gang Furnace Baby Dragon
Hog Rider
Zap Goblin Gang Fireball Valkyrie Archers Furnace Baby Dragon
Furnace
Zap Valkyrie Hog Rider Baby Dragon
Baby Dragon
Zap Archers Goblin Gang Fireball Valkyrie Hog Rider Furnace

Defense Synergies 2 14

Zap
Fireball Archers Goblin Gang Valkyrie Furnace Baby Dragon
Archers
Valkyrie Zap Goblin Gang Furnace Baby Dragon
Goblin Gang
Zap Archers Valkyrie Furnace
Fireball
Zap Valkyrie
Valkyrie
Archers Zap Goblin Gang Fireball Furnace Baby Dragon
Hog Rider
Furnace
Zap Archers Goblin Gang Valkyrie Baby Dragon
Baby Dragon
Zap Archers Valkyrie Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Baby Dragon
Zap Goblin Gang Valkyrie Furnace
Goblin Gang Furnace Archers Valkyrie
Goblin Gang Valkyrie Furnace
Fireball Valkyrie
Goblin Gang Fireball Zap Archers Valkyrie Furnace Baby Dragon
Furnace Zap Archers Goblin Gang Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Goblin Gang Furnace
Goblin Gang Archers Valkyrie
Archers Goblin Gang Valkyrie Zap Fireball Furnace Baby Dragon
Zap Archers Goblin Gang Fireball Furnace Baby Dragon
Furnace Zap Goblin Gang Fireball Valkyrie
Fireball Valkyrie Zap Goblin Gang Furnace Baby Dragon
Goblin Gang Furnace
Zap Goblin Gang Fireball Furnace
Goblin Gang Fireball Valkyrie Furnace
Fireball Zap Archers Goblin Gang Valkyrie Furnace Baby Dragon
Zap Valkyrie Furnace Baby Dragon Archers Fireball
Goblin Gang Valkyrie Archers Fireball Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Archers Fireball Furnace
Fireball Zap Archers Goblin Gang Valkyrie Baby Dragon
Goblin Gang Zap Valkyrie Furnace
Goblin Gang Valkyrie Zap Fireball
Goblin Gang Valkyrie
Fireball Furnace Zap Archers Goblin Gang Baby Dragon
Goblin Gang Archers Fireball Valkyrie Furnace
Valkyrie
Zap Fireball Valkyrie Baby Dragon
Goblin Gang
Valkyrie
Zap Fireball Valkyrie
Goblin Gang Fireball Valkyrie
Archers Fireball Valkyrie Furnace Baby Dragon
Goblin Gang Zap Archers Fireball Valkyrie Furnace Baby Dragon
Valkyrie Zap Archers Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Furnace Baby Dragon
Fireball Zap Furnace Baby Dragon
Archers Furnace Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblin Gang Fireball
Zap Fireball Valkyrie
Fireball Zap Archers Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Furnace Baby Dragon
Zap Fireball Furnace Baby Dragon
Fireball Furnace Baby Dragon
Fireball
Zap Archers Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Furnace Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Archers Fireball Furnace Baby Dragon
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Archers Goblin Gang Fireball
Fireball Zap Archers Baby Dragon
Fireball
Fireball Goblin Gang Valkyrie Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Goblin Gang Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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