My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Fisherman Magic Archer Ram Rider Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Clone Giant Skeleton Miner
Giant Snowball
Minion Horde Clone Witch Miner Princess
Zap
Minion Horde Clone Witch Princess
Barbarian Barrel
Tesla Clone Witch Giant Skeleton Princess
The Log
Clone Witch Giant Skeleton Princess
Earthquake
Tesla Clone Witch
Arrows
Minion Horde Clone Witch Princess
Royal Delivery
Minion Horde Clone Witch Giant Skeleton Miner Princess
Fireball
Tesla Minion Horde Clone Witch Princess
Poison
Minion Horde Clone Witch Princess
Lightning
Tesla Witch
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Clone Giant Skeleton Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Clone Miner Princess Tesla Minion Horde Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Clone Miner Princess

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Minion Horde
Rage Miner Clone Giant Skeleton
Rage
Minion Horde Witch Giant Skeleton
Clone
Giant Skeleton Minion Horde Witch
Witch
Rage Clone Giant Skeleton Miner
Giant Skeleton
Clone Minion Horde Rage Witch Miner Princess
Miner
Minion Horde Witch Giant Skeleton
Princess
Giant Skeleton

Defense Synergies 0 3

Tesla
Princess
Minion Horde
Rage
Clone
Witch
Giant Skeleton
Giant Skeleton
Witch Princess
Miner
Princess
Tesla Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde
Minion Horde Tesla Witch
Tesla Minion Horde Witch Giant Skeleton
Tesla Minion Horde Witch
Giant Skeleton Princess
Tesla
Tesla Minion Horde Witch Princess
Tesla Giant Skeleton
Tesla Minion Horde Witch Princess
Tesla Minion Horde Giant Skeleton Miner
Minion Horde Witch Tesla Giant Skeleton Princess
Tesla Minion Horde Witch Princess
Tesla Minion Horde Witch Giant Skeleton
Tesla Minion Horde Witch Princess
Tesla Minion Horde
Minion Horde Tesla
Tesla Minion Horde Witch
Tesla Minion Horde Witch
Witch Tesla Giant Skeleton Princess
Tesla
Tesla Minion Horde Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Witch Giant Skeleton
Tesla Miner
Giant Skeleton Minion Horde Witch
Giant Skeleton Tesla Minion Horde
Giant Skeleton Tesla Minion Horde Witch
Tesla Minion Horde Witch Princess
Tesla Minion Horde Witch Giant Skeleton
Giant Skeleton Tesla Minion Horde
Minion Horde Giant Skeleton Witch
Witch Tesla Minion Horde
Tesla Minion Horde Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Tesla Minion Horde Witch
Tesla Minion Horde Witch Princess
Tesla Witch Minion Horde Giant Skeleton
Tesla Minion Horde Witch Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Giant Skeleton
Miner Princess
Minion Horde Giant Skeleton Miner
Giant Skeleton
Minion Horde
Minion Horde Witch Princess
Minion Horde Witch Princess
Princess
Miner
Minion Horde
Miner Minion Horde Princess
Princess
Miner Princess
Minion Horde Princess
Princess
Minion Horde Witch Princess
Minion Horde Princess
Minion Horde
Princess
Witch Miner Princess
Minion Horde Giant Skeleton
Princess
Minion Horde
Witch Princess
Minion Horde Witch
Miner Witch Princess
Witch Miner Princess
Miner
Minion Horde Witch Princess
Minion Horde Witch
Minion Horde
Minion Horde Miner
Minion Horde Princess
Minion Horde Giant Skeleton
Princess
Minion Horde Witch Princess
Witch Princess
Miner Minion Horde Princess
Princess
Giant Skeleton
Minion Horde
Minion Horde Witch Giant Skeleton Princess
Witch Princess
Witch Giant Skeleton Miner Princess

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