My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
RIP
F2P score
Good

2 problems 5 warnings Why?

Missing cards in your collection

Fisherman Magic Archer Ram Rider Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Tombstone Furnace Goblin Hut
Zap
Cannon Mortar Tombstone Furnace Goblin Hut
Barbarian Barrel
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut
The Log
Cannon Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut
Earthquake
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut Elixir Collector
Arrows
Tombstone Furnace Goblin Hut
Royal Delivery
Goblin Cage Goblin Hut
Fireball
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut Elixir Collector
Poison
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut Elixir Collector
Lightning
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut Elixir Collector
Rocket
Mortar Furnace Goblin Hut Barbarian Hut Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Tombstone Mortar Goblin Cage Furnace Goblin Hut Barbarian Hut Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Cannon Tombstone Mortar Goblin Cage

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Mortar
Goblin Hut Barbarian Hut
Tombstone
Goblin Cage
Goblin Hut
Furnace
Goblin Hut Barbarian Hut
Goblin Hut
Mortar Goblin Cage Furnace Barbarian Hut
Barbarian Hut
Mortar Furnace Goblin Hut
Elixir Collector

Defense Synergies 0 4

Cannon
Mortar
Goblin Hut
Tombstone
Goblin Cage
Furnace
Goblin Hut Barbarian Hut
Goblin Hut
Mortar Furnace Barbarian Hut
Barbarian Hut
Furnace Goblin Hut
Elixir Collector

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Cannon Mortar Tombstone Goblin Cage Goblin Hut
Barbarian Hut Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut
Cannon Mortar Goblin Cage Furnace Goblin Hut Barbarian Hut Tombstone
Cannon Goblin Cage Goblin Hut Barbarian Hut Mortar Tombstone Furnace
Tombstone Goblin Cage
Cannon Furnace
Furnace Cannon Mortar Tombstone Goblin Cage Goblin Hut Barbarian Hut
Barbarian Hut Cannon Goblin Cage
Cannon Barbarian Hut Mortar Tombstone Goblin Cage Furnace Goblin Hut
Cannon
Cannon Tombstone Furnace Goblin Hut
Furnace Goblin Hut Barbarian Hut
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut
Barbarian Hut Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut
Barbarian Hut Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut
Barbarian Hut Cannon Mortar Goblin Cage Furnace Goblin Hut
Barbarian Hut Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut
Cannon Mortar Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut
Mortar Goblin Cage Furnace Cannon Tombstone Goblin Hut Barbarian Hut
Barbarian Hut Cannon Mortar Goblin Cage Goblin Hut
Cannon Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Tombstone Goblin Cage Furnace Goblin Hut
Mortar
Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut
Goblin Cage Barbarian Hut
Barbarian Hut Cannon Tombstone Goblin Cage Goblin Hut
Furnace Goblin Hut
Tombstone Goblin Cage Furnace Goblin Hut Barbarian Hut
Goblin Cage Barbarian Hut
Goblin Cage Mortar Tombstone Goblin Hut Barbarian Hut
Cannon Tombstone Goblin Cage Goblin Hut Barbarian Hut
Tombstone Goblin Cage Goblin Hut
Goblin Cage
Cannon Tombstone Goblin Cage Barbarian Hut
Cannon Goblin Cage Furnace Barbarian Hut
Tombstone Goblin Hut Mortar Goblin Cage Furnace Barbarian Hut
Cannon Goblin Cage Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Barbarian Hut
Mortar
Goblin Hut Barbarian Hut
Barbarian Hut
Mortar Furnace
Furnace
Mortar Furnace
Barbarian Hut
Mortar
Mortar
Mortar Goblin Hut Barbarian Hut
Mortar
Mortar Furnace Goblin Hut Barbarian Hut
Mortar Furnace Goblin Hut Barbarian Hut
Mortar Furnace Goblin Hut Barbarian Hut
Mortar
Mortar
Mortar
Mortar Barbarian Hut
Mortar Furnace
Mortar
Mortar
Mortar
Furnace
Goblin Hut
Mortar
Tombstone Goblin Hut Barbarian Hut
Mortar
Mortar

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