My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Three Musketeers Prince Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Three Musketeers Prince
Giant Snowball
Three Musketeers
Zap
Three Musketeers Prince
Barbarian Barrel
Elite Barbarians Three Musketeers Executioner
The Log
Elite Barbarians Three Musketeers Prince
Earthquake
Elixir Collector
Arrows
Royal Delivery
Elite Barbarians Three Musketeers Prince Executioner P.E.K.K.A
Fireball
Elite Barbarians Elixir Collector Three Musketeers Executioner
Poison
Elixir Collector Three Musketeers Executioner
Lightning
Elite Barbarians Elixir Collector Three Musketeers Prince Executioner
Rocket
Elite Barbarians Elixir Collector Three Musketeers Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Prince Executioner Elite Barbarians Elixir Collector P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Zap Tornado Prince Executioner

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Prince P.E.K.K.A Three Musketeers Executioner
Elite Barbarians
Zap Three Musketeers
Elixir Collector
Three Musketeers
Zap Elite Barbarians Tornado
Tornado
Zap Executioner P.E.K.K.A Three Musketeers
Prince
Zap
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Executioner

Defense Synergies 2 9

Zap
Elite Barbarians Three Musketeers Tornado Prince Executioner P.E.K.K.A
Elite Barbarians
Zap
Elixir Collector
Three Musketeers
Zap Tornado
Tornado
Executioner P.E.K.K.A Zap Three Musketeers Prince
Prince
Zap Tornado Executioner
Executioner
Tornado Zap Prince
P.E.K.K.A
Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Elite Barbarians P.E.K.K.A Zap Three Musketeers Prince Executioner
Three Musketeers Tornado Prince P.E.K.K.A Elite Barbarians Executioner
Elite Barbarians Three Musketeers Prince P.E.K.K.A
Elite Barbarians Tornado Prince P.E.K.K.A
Tornado Zap Executioner
Three Musketeers Tornado Zap Executioner
Zap P.E.K.K.A
Three Musketeers P.E.K.K.A Elite Barbarians Tornado Prince
Elite Barbarians Tornado Prince
Executioner Zap Tornado
Three Musketeers Executioner Zap Tornado
Prince P.E.K.K.A Zap Elite Barbarians Three Musketeers
Three Musketeers Executioner Zap Tornado Prince P.E.K.K.A
Elite Barbarians P.E.K.K.A Three Musketeers Prince
Tornado Zap Elite Barbarians Three Musketeers Prince P.E.K.K.A
Three Musketeers Elite Barbarians Tornado Prince Executioner P.E.K.K.A
Zap Elite Barbarians Three Musketeers Tornado Prince Executioner
Zap Tornado Executioner
P.E.K.K.A Elite Barbarians Three Musketeers Tornado Prince
Elite Barbarians Prince Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Prince P.E.K.K.A
Zap Elite Barbarians Prince Executioner
P.E.K.K.A Zap Elite Barbarians Prince
Prince P.E.K.K.A Zap Elite Barbarians Tornado
P.E.K.K.A Elite Barbarians Three Musketeers Prince Executioner
Executioner Zap Three Musketeers Tornado
Prince P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Prince
Zap P.E.K.K.A Elite Barbarians Tornado Prince
P.E.K.K.A Three Musketeers
P.E.K.K.A Elite Barbarians Prince
P.E.K.K.A Zap Elite Barbarians Tornado Prince
Elite Barbarians Prince P.E.K.K.A Three Musketeers Executioner
Three Musketeers Executioner
Elite Barbarians Zap Three Musketeers Tornado Prince Executioner P.E.K.K.A
Executioner Zap Elite Barbarians P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Prince
Executioner Zap
Executioner Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Elite Barbarians Three Musketeers Tornado Prince
Zap Tornado Prince
Zap Tornado Executioner
Elite Barbarians Three Musketeers Executioner
Zap Elite Barbarians Prince
Zap Three Musketeers Executioner
Three Musketeers Executioner
Three Musketeers Tornado
Zap Three Musketeers Prince Executioner
Zap Tornado
Prince
Tornado
Tornado Prince
Zap
Zap Tornado Executioner
Zap Tornado Executioner
Zap Tornado Prince
Zap Tornado
Elite Barbarians Zap Tornado Executioner
Zap
Elite Barbarians
Zap
Zap
P.E.K.K.A Prince
Zap Prince
Zap Three Musketeers Tornado Executioner
Three Musketeers Prince Executioner
Zap Executioner
Zap Tornado
Elite Barbarians Three Musketeers Prince Executioner P.E.K.K.A
Zap Elite Barbarians Tornado
Zap Tornado Executioner
Zap Tornado Prince Executioner

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