My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Graveyard
Giant Snowball
Minions Musketeer Furnace Skeleton Army Graveyard
Zap
Minions Furnace Skeleton Army Graveyard
Barbarian Barrel
Musketeer Furnace Skeleton Army Graveyard
The Log
Musketeer Furnace Skeleton Army Graveyard
Earthquake
Furnace Skeleton Army Graveyard
Arrows
Minions Furnace Skeleton Army Graveyard
Royal Delivery
Minions Musketeer Skeleton Army P.E.K.K.A Graveyard
Fireball
Minions Musketeer Furnace Skeleton Army
Poison
Minions Musketeer Furnace Skeleton Army Graveyard
Lightning
Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Skeleton Army Musketeer Furnace Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Skeleton Army

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Graveyard Minions Musketeer Furnace
Arrows
Zap P.E.K.K.A Graveyard
Minions
Zap P.E.K.K.A Graveyard
Musketeer
Zap P.E.K.K.A Graveyard
Furnace
Zap P.E.K.K.A Graveyard
Skeleton Army
P.E.K.K.A
Zap Arrows Minions Musketeer Furnace Graveyard
Graveyard
Zap Arrows Minions Musketeer Furnace P.E.K.K.A

Defense Synergies 0 14

Zap
Arrows Minions Musketeer Furnace Skeleton Army P.E.K.K.A
Arrows
Zap Furnace P.E.K.K.A
Minions
Zap Musketeer P.E.K.K.A
Musketeer
Zap Minions Furnace Skeleton Army P.E.K.K.A
Furnace
Zap Arrows Musketeer Skeleton Army
Skeleton Army
Zap Musketeer Furnace
P.E.K.K.A
Zap Arrows Minions Musketeer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer
Skeleton Army P.E.K.K.A Zap Minions Musketeer Furnace
Furnace Skeleton Army P.E.K.K.A Minions Musketeer
Skeleton Army P.E.K.K.A Minions Musketeer Furnace
Arrows Skeleton Army P.E.K.K.A
Arrows Skeleton Army Zap Minions Musketeer Furnace
Minions Musketeer Furnace Zap Arrows
Zap Arrows Musketeer P.E.K.K.A
P.E.K.K.A Minions Musketeer Furnace Skeleton Army
Skeleton Army Musketeer
Minions Skeleton Army Zap Arrows Musketeer Furnace
Arrows Minions Musketeer Zap Furnace
Furnace Skeleton Army P.E.K.K.A Zap Minions Musketeer
Skeleton Army Zap Arrows Minions Furnace P.E.K.K.A
Skeleton Army P.E.K.K.A Furnace
Skeleton Army Zap Furnace P.E.K.K.A
Arrows Minions Musketeer Furnace Skeleton Army P.E.K.K.A
Arrows Zap Minions Musketeer Furnace Skeleton Army
Zap Arrows Furnace Minions Musketeer
P.E.K.K.A Musketeer
Skeleton Army Arrows Minions Musketeer Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Furnace P.E.K.K.A
Zap Arrows Musketeer
Skeleton Army P.E.K.K.A Zap Minions Musketeer Furnace
Skeleton Army P.E.K.K.A Zap Musketeer
P.E.K.K.A Musketeer Skeleton Army
Arrows Furnace Zap Minions Musketeer
Skeleton Army P.E.K.K.A Minions Musketeer Furnace
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Minions Skeleton Army
P.E.K.K.A Musketeer Skeleton Army
P.E.K.K.A Minions Musketeer
Skeleton Army P.E.K.K.A Zap Arrows
Skeleton Army P.E.K.K.A
Musketeer Furnace Skeleton Army
Skeleton Army Zap Minions Musketeer Furnace P.E.K.K.A
Arrows Minions Zap Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Zap Musketeer
Arrows
Arrows Musketeer
Zap Arrows Furnace
Arrows Zap Minions Musketeer Furnace
Arrows Musketeer Furnace
Arrows Zap
Arrows Zap
Minions Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Musketeer
Arrows Minions Musketeer
Zap Arrows Musketeer Furnace
Zap Arrows Musketeer Furnace
Arrows Musketeer Furnace
Arrows
Minions
Zap Arrows Musketeer
Zap Arrows
Minions Musketeer
Arrows
Musketeer
Zap Arrows Musketeer
Zap Arrows Furnace
Arrows Zap Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer Furnace
Zap Minions Musketeer
Zap Arrows Musketeer
Zap Arrows
P.E.K.K.A
Arrows
Zap Minions Musketeer Skeleton Army
Zap Arrows Musketeer
Arrows
Musketeer
Arrows Zap Musketeer
Zap Arrows
Musketeer P.E.K.K.A
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer

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