My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Three Musketeers Dark Prince P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dark Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Three Musketeers Dark Prince Miner Bandit
Giant Snowball
Goblin Gang Mega Minion Three Musketeers Miner
Zap
Goblin Gang Three Musketeers Dark Prince Bandit
Barbarian Barrel
Goblin Gang Three Musketeers Dark Prince Bandit
The Log
Goblin Gang Three Musketeers Dark Prince Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Three Musketeers Dark Prince P.E.K.K.A Miner Bandit
Fireball
Goblin Gang Mega Minion Three Musketeers Bandit
Poison
Goblin Gang Mega Minion Three Musketeers
Lightning
Mega Minion Three Musketeers Dark Prince Bandit
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Miner Bandit Dark Prince P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Mega Minion Miner

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Miner Three Musketeers Dark Prince Bandit
Goblin Gang
Miner Three Musketeers Dark Prince P.E.K.K.A Bandit
Mega Minion
Zap Miner
Three Musketeers
Zap Goblin Gang Dark Prince Miner Bandit
Dark Prince
Zap Goblin Gang Three Musketeers Miner Bandit
P.E.K.K.A
Zap Goblin Gang
Miner
Zap Goblin Gang Mega Minion Three Musketeers Dark Prince Bandit
Bandit
Zap Goblin Gang Three Musketeers Dark Prince Miner

Defense Synergies 1 15

Zap
Mega Minion Goblin Gang Three Musketeers Dark Prince P.E.K.K.A Miner Bandit
Goblin Gang
Zap Dark Prince P.E.K.K.A Miner Bandit
Mega Minion
Zap Dark Prince Miner Bandit
Three Musketeers
Zap Bandit
Dark Prince
Zap Goblin Gang Mega Minion Bandit
P.E.K.K.A
Zap Goblin Gang
Miner
Zap Goblin Gang Mega Minion
Bandit
Zap Goblin Gang Mega Minion Three Musketeers Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
P.E.K.K.A Zap Goblin Gang Mega Minion Three Musketeers Dark Prince Bandit
Goblin Gang Three Musketeers P.E.K.K.A Mega Minion Dark Prince Bandit
Three Musketeers P.E.K.K.A Goblin Gang Mega Minion Dark Prince Bandit
Dark Prince P.E.K.K.A
Goblin Gang Zap Mega Minion Dark Prince Bandit
Mega Minion Three Musketeers Zap Goblin Gang
Zap P.E.K.K.A Bandit
Three Musketeers P.E.K.K.A Goblin Gang
Goblin Gang Dark Prince Miner Bandit
Goblin Gang Zap Mega Minion Dark Prince Bandit
Mega Minion Three Musketeers Zap Goblin Gang
P.E.K.K.A Zap Goblin Gang Three Musketeers Dark Prince Bandit
Three Musketeers Zap Goblin Gang Mega Minion Dark Prince P.E.K.K.A
P.E.K.K.A Goblin Gang Three Musketeers Bandit
Zap Goblin Gang Three Musketeers P.E.K.K.A Bandit
Three Musketeers Goblin Gang Dark Prince P.E.K.K.A
Zap Goblin Gang Mega Minion Three Musketeers Dark Prince Bandit
Zap Mega Minion Dark Prince Bandit
P.E.K.K.A Three Musketeers
Goblin Gang Dark Prince P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Dark Prince P.E.K.K.A Bandit
Bandit Zap Goblin Gang Mega Minion Miner
Goblin Gang P.E.K.K.A Bandit Zap Dark Prince
Goblin Gang Dark Prince P.E.K.K.A Zap Bandit
P.E.K.K.A Goblin Gang Three Musketeers Dark Prince Bandit
Zap Goblin Gang Three Musketeers
Goblin Gang Dark Prince P.E.K.K.A Mega Minion Bandit
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Mega Minion Dark Prince Bandit
P.E.K.K.A Goblin Gang Mega Minion Three Musketeers
P.E.K.K.A Mega Minion Dark Prince
P.E.K.K.A Zap Dark Prince
Dark Prince P.E.K.K.A Goblin Gang Three Musketeers Bandit
Three Musketeers
Goblin Gang Zap Mega Minion Three Musketeers Dark Prince P.E.K.K.A
Zap Mega Minion Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Miner Bandit
Miner Bandit
Dark Prince
Zap Dark Prince
Zap Mega Minion
Zap
Miner Zap Bandit
Goblin Gang Three Musketeers
Miner Zap Dark Prince Bandit
Zap
Three Musketeers Miner Bandit
Bandit
Zap
Zap Three Musketeers Bandit
Three Musketeers Bandit
Three Musketeers
Zap Mega Minion Three Musketeers Dark Prince Bandit
Zap Miner
Zap
Zap Dark Prince
Mega Minion
Miner Zap Bandit
Zap Miner Bandit
Miner Zap Bandit
Zap
Zap Mega Minion
Mega Minion
Zap Miner Bandit
Zap
P.E.K.K.A
Zap Goblin Gang Dark Prince Bandit
Zap Mega Minion Three Musketeers
Miner Goblin Gang Mega Minion Three Musketeers Dark Prince
Zap
Zap
Mega Minion Three Musketeers Dark Prince P.E.K.K.A
Zap Goblin Gang
Zap
Zap Dark Prince Miner Bandit

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