My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Collector Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Hog Rider
Giant Snowball
Spear Goblins Barbarians Minion Horde Hog Rider Lumberjack
Zap
Spear Goblins Minion Horde
Barbarian Barrel
Spear Goblins Barbarians Lumberjack
The Log
Spear Goblins Barbarians Hog Rider Lumberjack
Earthquake
Spear Goblins Barbarians Hog Rider Elixir Collector
Arrows
Spear Goblins Minion Horde
Royal Delivery
Spear Goblins Barbarians Minion Horde Hog Rider Lumberjack
Fireball
Barbarians Minion Horde Hog Rider Elixir Collector Lumberjack
Poison
Spear Goblins Barbarians Minion Horde Elixir Collector
Lightning
Elixir Collector Lumberjack
Rocket
Barbarians Minion Horde Hog Rider Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Fireball Hog Rider Lumberjack Barbarians Minion Horde Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Zap Fireball Hog Rider

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Lumberjack
Zap
Fireball Hog Rider Spear Goblins Minion Horde Lumberjack
Barbarians
Hog Rider
Minion Horde
Zap Hog Rider Lumberjack
Fireball
Zap Hog Rider
Hog Rider
Spear Goblins Zap Fireball Barbarians Minion Horde Lumberjack
Elixir Collector
Lumberjack
Spear Goblins Zap Minion Horde Hog Rider

Defense Synergies 1 8

Spear Goblins
Zap Barbarians Lumberjack
Zap
Fireball Spear Goblins Barbarians Minion Horde Lumberjack
Barbarians
Spear Goblins Zap Minion Horde
Minion Horde
Zap Barbarians
Fireball
Zap Lumberjack
Hog Rider
Elixir Collector
Lumberjack
Spear Goblins Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minion Horde Fireball
Barbarians Minion Horde Lumberjack Zap
Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Lumberjack
Barbarians Fireball Lumberjack
Fireball Spear Goblins Zap Lumberjack
Minion Horde Spear Goblins Zap Fireball
Zap Barbarians Fireball
Barbarians Minion Horde Lumberjack
Spear Goblins Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Spear Goblins Zap Fireball Lumberjack
Minion Horde Spear Goblins Zap Fireball
Barbarians Minion Horde Lumberjack Zap Fireball
Fireball Zap Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Lumberjack
Barbarians Minion Horde Zap Fireball Lumberjack
Barbarians Minion Horde Fireball Lumberjack
Fireball Spear Goblins Zap Barbarians Minion Horde Lumberjack
Zap Spear Goblins Barbarians Fireball Lumberjack
Barbarians Lumberjack
Spear Goblins Barbarians Minion Horde Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Spear Goblins Zap Fireball
Fireball Zap Lumberjack
Barbarians Lumberjack Spear Goblins Zap Minion Horde
Lumberjack Zap Barbarians Minion Horde Fireball
Barbarians Minion Horde Lumberjack
Fireball Zap Minion Horde
Spear Goblins Barbarians Minion Horde Fireball Lumberjack
Barbarians Minion Horde Lumberjack
Zap Minion Horde Spear Goblins Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde Lumberjack
Zap Barbarians Fireball
Barbarians Minion Horde Fireball Lumberjack
Barbarians Minion Horde Fireball
Barbarians Spear Goblins Zap Minion Horde Fireball Lumberjack
Zap Barbarians Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Barbarians Fireball
Fireball Zap Minion Horde
Fireball Spear Goblins Zap Minion Horde
Minion Horde
Fireball Zap
Fireball Zap
Minion Horde Fireball Lumberjack
Zap Minion Horde Fireball
Fireball Zap
Fireball
Minion Horde Fireball
Zap Fireball
Spear Goblins Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Zap Fireball
Zap Fireball
Minion Horde Fireball
Fireball
Zap Barbarians Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Spear Goblins Barbarians Fireball
Fireball Zap
Fireball
Fireball Minion Horde Lumberjack
Zap Fireball
Zap Fireball
Minion Horde
Zap Minion Horde Fireball
Zap Fireball
Zap Fireball

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