My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Fire Spirit Princess Lumberjack
Zap
Fire Spirit Princess
Barbarian Barrel
Fire Spirit Wizard Princess Lumberjack
The Log
Fire Spirit Mini P.E.K.K.A Princess Lumberjack
Earthquake
Arrows
Fire Spirit Princess
Royal Delivery
Fire Spirit Mini P.E.K.K.A Wizard P.E.K.K.A Princess Lumberjack
Fireball
Wizard Princess Lumberjack
Poison
Wizard Princess
Lightning
Mini P.E.K.K.A Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Poison P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Princess Mini P.E.K.K.A Poison Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Princess Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Mini P.E.K.K.A Lumberjack
Zap
P.E.K.K.A Fire Spirit Mini P.E.K.K.A Poison Princess Lumberjack
Mini P.E.K.K.A
Fire Spirit Zap Wizard Princess Lumberjack
Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Poison
P.E.K.K.A Zap
P.E.K.K.A
Fire Spirit Zap Poison Wizard Princess Lumberjack
Princess
Zap Mini P.E.K.K.A P.E.K.K.A
Lumberjack
Fire Spirit Zap Mini P.E.K.K.A Wizard P.E.K.K.A

Defense Synergies 1 12

Fire Spirit
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Mini P.E.K.K.A Fire Spirit Poison P.E.K.K.A Princess Lumberjack
Mini P.E.K.K.A
Zap Fire Spirit Wizard Princess
Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Poison
Zap
P.E.K.K.A
Fire Spirit Zap Wizard Princess
Princess
Zap Mini P.E.K.K.A P.E.K.K.A
Lumberjack
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Zap
Mini P.E.K.K.A P.E.K.K.A Lumberjack Fire Spirit
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A Poison P.E.K.K.A Princess Lumberjack
Fire Spirit Zap Lumberjack
Fire Spirit Zap Wizard Poison Princess
Zap Poison P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Princess Lumberjack
Fire Spirit Mini P.E.K.K.A Lumberjack
Poison Zap Wizard Princess Lumberjack
Zap Wizard Poison Princess
Mini P.E.K.K.A P.E.K.K.A Lumberjack Fire Spirit Zap Wizard
Fire Spirit Wizard Zap Mini P.E.K.K.A Poison P.E.K.K.A Princess Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A P.E.K.K.A Lumberjack
Wizard Mini P.E.K.K.A Poison P.E.K.K.A Lumberjack
Fire Spirit Zap Wizard Lumberjack
Zap Wizard Poison Fire Spirit Princess Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Wizard Fire Spirit Mini P.E.K.K.A Poison P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap P.E.K.K.A
Poison Zap Mini P.E.K.K.A Wizard Lumberjack
P.E.K.K.A Lumberjack Zap Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Lumberjack Zap
P.E.K.K.A Mini P.E.K.K.A Lumberjack
Fire Spirit Wizard Poison Zap Princess
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Zap P.E.K.K.A Mini P.E.K.K.A Poison
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Lumberjack
P.E.K.K.A Zap Poison
Mini P.E.K.K.A P.E.K.K.A Wizard Lumberjack
Wizard Princess
Zap Mini P.E.K.K.A Poison P.E.K.K.A Lumberjack
Poison Zap Mini P.E.K.K.A Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Zap Princess
Poison
Poison
Wizard Poison Fire Spirit Zap
Wizard Poison Fire Spirit Zap Princess
Fire Spirit Wizard Poison Princess
Poison Fire Spirit Zap Wizard Princess
Poison Zap Wizard
Fire Spirit Mini P.E.K.K.A Poison Lumberjack
Poison Zap Wizard Princess
Poison Fire Spirit Zap Wizard Princess
Poison Fire Spirit Princess
Poison Princess
Princess Zap Poison
Zap Wizard Poison Princess
Wizard Poison Princess
Poison
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Wizard Poison Princess
Fire Spirit Zap Wizard Poison Princess
Poison
Wizard Poison Princess
Zap Poison
Zap Poison Fire Spirit Wizard Princess
Poison Zap Wizard Princess
Zap Wizard Poison Princess
Poison Zap
Poison Fire Spirit Zap Wizard Princess
Zap Wizard Poison
Mini P.E.K.K.A
Poison Zap Wizard
Zap Poison Princess
P.E.K.K.A
Wizard Poison Princess
Zap Fire Spirit Princess
Poison Fire Spirit Zap Wizard Princess
Poison Mini P.E.K.K.A Wizard Princess Lumberjack
Zap Wizard Poison Princess
Zap Poison
P.E.K.K.A
Zap Poison Princess
Zap Poison Princess
Poison Zap Princess

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