My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Giant Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant
Giant Snowball
Archers Minions Musketeer Witch Lumberjack
Zap
Archers Minions Witch
Barbarian Barrel
Archers Musketeer Witch Lumberjack
The Log
Archers Musketeer Witch Lumberjack
Earthquake
Archers Witch
Arrows
Archers Minions Witch
Royal Delivery
Archers Minions Musketeer Witch Lumberjack
Fireball
Archers Minions Musketeer Witch Lumberjack
Poison
Archers Minions Musketeer Witch
Lightning
Musketeer Witch Lumberjack
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Fireball Musketeer Lumberjack Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Minions Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Archers Minions Musketeer Witch Lumberjack
Archers
Zap Giant Lumberjack
Minions
Giant Zap Lumberjack
Fireball
Zap Giant
Musketeer
Giant Zap Lumberjack
Giant
Zap Minions Musketeer Archers Fireball Witch Lumberjack
Witch
Zap Giant Lumberjack
Lumberjack
Zap Archers Minions Musketeer Giant Witch

Defense Synergies 2 13

Zap
Fireball Archers Minions Musketeer Witch Lumberjack
Archers
Zap Minions Witch Lumberjack
Minions
Zap Archers Musketeer Lumberjack
Fireball
Zap Musketeer Lumberjack
Musketeer
Lumberjack Zap Minions Fireball
Giant
Witch
Zap Archers Lumberjack
Lumberjack
Musketeer Zap Archers Minions Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer
Lumberjack Zap Minions Musketeer Witch
Witch Lumberjack Archers Minions Musketeer
Witch Lumberjack Minions Musketeer
Fireball Lumberjack
Fireball Zap Archers Minions Musketeer Lumberjack
Minions Musketeer Zap Archers Fireball Witch
Zap Fireball Musketeer
Witch Minions Musketeer Lumberjack
Archers Musketeer Lumberjack
Archers Minions Witch Zap Fireball Musketeer Lumberjack
Minions Musketeer Zap Archers Fireball Witch
Lumberjack Zap Minions Fireball Musketeer Witch
Fireball Zap Minions Witch Lumberjack
Lumberjack
Zap Fireball Lumberjack
Minions Fireball Musketeer Witch Lumberjack
Fireball Zap Archers Minions Musketeer Witch Lumberjack
Zap Witch Archers Minions Fireball Musketeer Lumberjack
Musketeer Lumberjack
Archers Minions Fireball Musketeer Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Fireball Witch
Fireball Zap Archers Musketeer Lumberjack
Lumberjack Zap Minions Musketeer Witch
Lumberjack Zap Fireball Musketeer
Musketeer Witch Lumberjack
Fireball Zap Archers Minions Musketeer Witch
Archers Minions Fireball Musketeer Witch Lumberjack
Lumberjack
Zap Minions Fireball Witch
Witch Musketeer
Minions Musketeer Witch Lumberjack
Zap Fireball
Fireball Witch Lumberjack
Archers Fireball Musketeer Witch
Witch Zap Archers Minions Fireball Musketeer Lumberjack
Minions Zap Archers Fireball Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Zap Minions Musketeer Witch
Archers Musketeer Witch
Fireball Zap
Fireball Zap
Minions Fireball Musketeer Lumberjack
Zap Fireball Musketeer
Fireball Zap Archers Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Witch
Fireball Musketeer
Fireball
Minions
Zap Archers Fireball Musketeer
Zap Fireball Witch
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball Witch
Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer Witch
Fireball Zap Musketeer
Zap Archers Fireball Musketeer Witch
Zap Minions Fireball Musketeer Witch
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Archers Minions Fireball Musketeer Witch
Fireball Zap Archers Musketeer Witch
Fireball
Fireball Musketeer Lumberjack
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Minions Fireball Musketeer Witch
Zap Fireball Musketeer Witch
Zap Fireball Musketeer Witch

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