My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Great!

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Barbarians Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblins Goblin Gang Barbarians Witch
Zap
Goblins Goblin Gang Witch
Barbarian Barrel
Goblins Goblin Gang Barbarians Elite Barbarians Wizard Witch
The Log
Goblins Goblin Gang Barbarians Elite Barbarians Witch
Earthquake
Goblin Gang Barbarians Elixir Collector Witch
Arrows
Goblins Goblin Gang Witch
Royal Delivery
Goblins Goblin Gang Barbarians Elite Barbarians Wizard Witch
Fireball
Goblin Gang Barbarians Elite Barbarians Wizard Elixir Collector Witch
Poison
Goblin Gang Barbarians Wizard Elixir Collector Witch
Lightning
Elite Barbarians Wizard Elixir Collector Witch
Rocket
Barbarians Elite Barbarians Wizard Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Gang Freeze Barbarians Wizard Witch Elite Barbarians Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblins Goblin Gang Freeze Barbarians

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Gang
Barbarians
Elite Barbarians
Wizard
Wizard
Elite Barbarians
Elixir Collector
Freeze
Witch

Defense Synergies 0 5

Goblins
Wizard Freeze
Goblin Gang
Barbarians
Barbarians
Goblin Gang
Elite Barbarians
Wizard
Wizard
Goblins Elite Barbarians Freeze
Elixir Collector
Freeze
Goblins Wizard
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Barbarians Elite Barbarians Goblins Goblin Gang Witch
Goblin Gang Barbarians Witch Goblins Elite Barbarians Freeze
Barbarians Elite Barbarians Witch Goblins Goblin Gang
Barbarians Elite Barbarians
Goblin Gang Freeze Goblins
Goblin Gang Wizard Freeze Witch
Barbarians
Barbarians Witch Goblins Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Goblins Barbarians
Goblins Goblin Gang Barbarians Witch Wizard Freeze
Goblin Gang Wizard Witch
Barbarians Goblin Gang Elite Barbarians Wizard Freeze Witch
Wizard Goblins Goblin Gang Barbarians Freeze Witch
Barbarians Elite Barbarians Goblin Gang
Barbarians Goblin Gang Elite Barbarians Freeze
Barbarians Wizard Goblins Goblin Gang Elite Barbarians Witch
Goblins Goblin Gang Barbarians Elite Barbarians Wizard Witch
Wizard Freeze Witch Barbarians
Barbarians Elite Barbarians
Goblin Gang Wizard Goblins Barbarians Elite Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Goblins Elite Barbarians Witch
Goblin Gang Elite Barbarians Wizard
Goblin Gang Barbarians Goblins Elite Barbarians Witch
Goblin Gang Barbarians Elite Barbarians
Barbarians Goblin Gang Elite Barbarians Witch
Wizard Goblin Gang Freeze Witch
Goblin Gang Goblins Barbarians Elite Barbarians Witch
Barbarians Elite Barbarians
Freeze Goblins Barbarians Elite Barbarians Witch
Witch Goblin Gang Barbarians
Barbarians Elite Barbarians Witch
Barbarians Elite Barbarians
Barbarians Elite Barbarians Goblin Gang Wizard Witch
Wizard Barbarians Witch
Goblin Gang Barbarians Elite Barbarians Witch Goblins Freeze
Barbarians Elite Barbarians Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Barbarians Freeze
Wizard
Wizard Freeze Witch
Wizard Witch
Wizard Freeze
Wizard
Goblins Goblin Gang Elite Barbarians
Wizard
Wizard
Elite Barbarians
Freeze
Elite Barbarians
Wizard Witch
Wizard
Freeze
Wizard
Wizard Witch
Wizard
Barbarians
Freeze Wizard Witch
Witch
Wizard Witch
Wizard Witch
Elite Barbarians Wizard Witch
Wizard Freeze Witch
Elite Barbarians
Wizard
Freeze
Wizard
Goblin Gang Barbarians Freeze Witch
Wizard Witch
Freeze
Goblin Gang Wizard
Wizard
Elite Barbarians
Goblin Gang Elite Barbarians Freeze Witch
Witch
Freeze Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: