My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Freeze Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Balloon
Zap
Balloon
Barbarian Barrel
Elite Barbarians Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Wizard Balloon
Fireball
Elite Barbarians Wizard Balloon
Poison
Wizard Balloon
Lightning
Elite Barbarians Wizard Balloon
Rocket
Elite Barbarians Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Tornado Freeze Wizard Balloon Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Tornado Freeze

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Wizard The Log
Wizard
Tornado Elite Barbarians Rage Balloon
Rage
Elite Barbarians Balloon Wizard
Tornado
Wizard Freeze Balloon The Log
Freeze
Balloon Tornado
Balloon
Rage Freeze Wizard Tornado The Log
Lightning
The Log
Elite Barbarians Tornado Balloon

Defense Synergies 1 6

Elite Barbarians
Wizard The Log
Wizard
Tornado Elite Barbarians Freeze The Log
Rage
Tornado
Wizard The Log
Freeze
Wizard
Balloon
Lightning
The Log
The Log
Elite Barbarians Wizard Tornado Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard The Log
Elite Barbarians The Log
Tornado Elite Barbarians Freeze Lightning
Elite Barbarians
Lightning Elite Barbarians Tornado The Log
Tornado Freeze The Log
Tornado Lightning Wizard Freeze
Lightning The Log
Elite Barbarians Tornado
Elite Barbarians Tornado
Wizard Tornado Freeze The Log
Wizard Tornado
Elite Barbarians Wizard Freeze Lightning The Log
Wizard Tornado Freeze The Log
Elite Barbarians
Tornado Elite Barbarians Freeze Lightning The Log
Wizard Elite Barbarians Tornado
Elite Barbarians Wizard Tornado The Log
Wizard Tornado Freeze The Log
Elite Barbarians Tornado
Wizard Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians
Elite Barbarians Wizard Lightning The Log
Elite Barbarians Lightning The Log
Lightning Elite Barbarians Tornado The Log
Elite Barbarians
Wizard Tornado Freeze
Elite Barbarians Lightning
Elite Barbarians
Freeze Lightning Elite Barbarians Tornado The Log
Elite Barbarians
Lightning Elite Barbarians Tornado The Log
Elite Barbarians Lightning Wizard
Wizard
Elite Barbarians Tornado Freeze Lightning The Log
Elite Barbarians Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Freeze The Log
Tornado The Log
Lightning The Log
Lightning Freeze The Log
Wizard The Log
Wizard Tornado Freeze
Wizard Tornado The Log
The Log Wizard Tornado Freeze Lightning
The Log Wizard Tornado Lightning
Lightning Elite Barbarians Tornado
Lightning Wizard Tornado The Log
Lightning Wizard Tornado
Lightning Elite Barbarians The Log
Lightning Freeze
Lightning Elite Barbarians The Log
Lightning Wizard The Log
Lightning Wizard The Log
Lightning Tornado Freeze
Lightning
Lightning Wizard The Log
Lightning Wizard Tornado The Log
Lightning The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning The Log
Tornado Freeze The Log Wizard
The Log Wizard Tornado Lightning
Lightning Wizard Tornado The Log
Lightning Tornado The Log
Elite Barbarians Lightning Wizard Tornado
Lightning Wizard Freeze
Lightning Elite Barbarians
Lightning Wizard The Log
Lightning Freeze
Wizard Lightning The Log
Lightning Freeze
Lightning Wizard Tornado
Freeze
The Log
Lightning Wizard
The Log Wizard Lightning
Lightning Tornado
Elite Barbarians
Elite Barbarians Tornado Freeze Lightning The Log
Tornado Lightning
Lightning Tornado Freeze The Log

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