My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Bats Goblin Gang Hog Rider
Zap
Spear Goblins Bats Goblin Gang
Barbarian Barrel
Spear Goblins Goblin Gang Executioner
The Log
Spear Goblins Goblin Gang Hog Rider
Earthquake
Spear Goblins Goblin Gang Hog Rider
Arrows
Spear Goblins Bats Goblin Gang
Royal Delivery
Spear Goblins Bats Goblin Gang Hog Rider Executioner
Fireball
Goblin Gang Hog Rider Executioner
Poison
Spear Goblins Bats Goblin Gang Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap The Log Goblin Gang Tornado Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Zap The Log

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Goblin Gang
Bats
Hog Rider Zap
Zap
Hog Rider Tornado Spear Goblins Bats Executioner The Log
Goblin Gang
Hog Rider Spear Goblins
Hog Rider
Spear Goblins Bats Zap Goblin Gang The Log Tornado Executioner
Tornado
Zap Executioner Hog Rider The Log
Executioner
Tornado Zap Hog Rider The Log
The Log
Hog Rider Zap Tornado Executioner

Defense Synergies 1 13

Spear Goblins
Bats Zap Goblin Gang The Log
Bats
Spear Goblins Zap The Log
Zap
Spear Goblins Bats Goblin Gang Tornado Executioner The Log
Goblin Gang
Spear Goblins Zap The Log
Hog Rider
Tornado
Executioner Zap The Log
Executioner
Tornado Zap The Log
The Log
Spear Goblins Bats Zap Goblin Gang Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Executioner The Log
Bats Zap Goblin Gang Executioner The Log
Goblin Gang Tornado Bats Executioner
Bats Goblin Gang
Tornado The Log
Goblin Gang Tornado The Log Spear Goblins Bats Zap Executioner
Bats Tornado Spear Goblins Zap Goblin Gang Executioner
Zap The Log
Goblin Gang Tornado
Goblin Gang Tornado Spear Goblins
Bats Goblin Gang Executioner Spear Goblins Zap Tornado The Log
Executioner Spear Goblins Bats Zap Goblin Gang Tornado
Bats Zap Goblin Gang The Log
Executioner Bats Zap Goblin Gang Tornado The Log
Goblin Gang
Tornado Zap Goblin Gang The Log
Bats Goblin Gang Tornado Executioner
Spear Goblins Bats Zap Goblin Gang Tornado Executioner The Log
Zap Tornado Executioner The Log Spear Goblins Bats
Tornado
Goblin Gang Spear Goblins Bats Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap
Zap Goblin Gang Executioner The Log
Goblin Gang Spear Goblins Bats Zap The Log
Goblin Gang Bats Zap Tornado The Log
Goblin Gang Executioner
Executioner Bats Zap Goblin Gang Tornado
Goblin Gang Spear Goblins Bats
Zap Spear Goblins Bats Tornado The Log
Goblin Gang
Bats
Zap Tornado The Log
Goblin Gang Executioner
Executioner
Goblin Gang Spear Goblins Bats Zap Tornado Executioner The Log
Bats Executioner Zap The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Tornado Executioner The Log
The Log
The Log
Executioner Zap The Log
Executioner Spear Goblins Bats Zap Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado
Bats Goblin Gang Tornado
Zap Tornado The Log
Zap Tornado Executioner
Executioner The Log
Zap The Log
Spear Goblins Zap Executioner The Log
Executioner The Log
Tornado
Bats
Zap Executioner The Log
Zap Tornado The Log
The Log
Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Executioner
The Log Zap Tornado Executioner
Zap Tornado The Log
Zap Tornado The Log
Bats Zap Tornado Executioner
Zap Bats
Zap The Log
Zap
The Log
Zap Spear Goblins Bats Goblin Gang
Zap Tornado Executioner
The Log
Goblin Gang Executioner
The Log Zap Executioner
Zap Tornado
Executioner
Zap Bats Goblin Gang Tornado The Log
Bats Zap Tornado Executioner
Zap Tornado Executioner The Log

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