My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla P.E.K.K.A Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Inferno Dragon Graveyard
Giant Snowball
Inferno Dragon Graveyard
Zap
Inferno Dragon Graveyard
Barbarian Barrel
Tesla Elite Barbarians Magic Archer Graveyard
The Log
Elite Barbarians Graveyard
Earthquake
Tesla Graveyard
Arrows
Graveyard
Royal Delivery
Elite Barbarians P.E.K.K.A Inferno Dragon Magic Archer Graveyard
Fireball
Tesla Elite Barbarians Inferno Dragon Magic Archer
Poison
Magic Archer Graveyard
Lightning
Tesla Elite Barbarians Inferno Dragon Magic Archer
Rocket
Elite Barbarians Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tesla Fireball Inferno Dragon Magic Archer Graveyard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tesla Fireball Inferno Dragon

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball P.E.K.K.A Graveyard Magic Archer
Tesla
Elite Barbarians
Zap Fireball Graveyard
Fireball
Zap Graveyard Elite Barbarians Magic Archer
P.E.K.K.A
Zap Magic Archer Graveyard
Inferno Dragon
Magic Archer
P.E.K.K.A Zap Fireball
Graveyard
Zap Fireball Elite Barbarians P.E.K.K.A

Defense Synergies 1 8

Zap
Fireball Tesla Elite Barbarians P.E.K.K.A Inferno Dragon Magic Archer
Tesla
Zap Fireball Inferno Dragon Magic Archer
Elite Barbarians
Zap
Fireball
Zap Tesla
P.E.K.K.A
Zap
Inferno Dragon
Zap Tesla
Magic Archer
Zap Tesla
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Magic Archer
Elite Barbarians P.E.K.K.A Inferno Dragon Zap Tesla
Tesla P.E.K.K.A Elite Barbarians Inferno Dragon
Tesla Elite Barbarians P.E.K.K.A Inferno Dragon
Elite Barbarians Fireball P.E.K.K.A
Fireball Zap Tesla Magic Archer
Tesla Inferno Dragon Zap Fireball Magic Archer
Zap Tesla Fireball P.E.K.K.A Magic Archer
Tesla P.E.K.K.A Inferno Dragon Elite Barbarians
Elite Barbarians Tesla
Zap Tesla Fireball Magic Archer
Tesla Inferno Dragon Zap Fireball Magic Archer
Tesla P.E.K.K.A Zap Elite Barbarians Fireball
Fireball Zap Tesla P.E.K.K.A Magic Archer
Elite Barbarians P.E.K.K.A Inferno Dragon Tesla
Zap Tesla Elite Barbarians Fireball P.E.K.K.A Inferno Dragon
Tesla Elite Barbarians Fireball P.E.K.K.A
Tesla Fireball Zap Elite Barbarians Magic Archer
Zap Tesla Fireball Inferno Dragon Magic Archer
P.E.K.K.A Tesla Elite Barbarians Inferno Dragon
Tesla Elite Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Elite Barbarians Fireball P.E.K.K.A
Fireball Zap Tesla Elite Barbarians Inferno Dragon Magic Archer
P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Zap Tesla Elite Barbarians Fireball
P.E.K.K.A Tesla Elite Barbarians Inferno Dragon
Fireball Zap Tesla Magic Archer
P.E.K.K.A Tesla Elite Barbarians Fireball
P.E.K.K.A Tesla Elite Barbarians Inferno Dragon
Zap P.E.K.K.A Elite Barbarians Fireball Inferno Dragon Magic Archer
P.E.K.K.A Tesla Inferno Dragon
P.E.K.K.A Inferno Dragon Tesla Elite Barbarians
P.E.K.K.A Zap Elite Barbarians Fireball
Elite Barbarians P.E.K.K.A Tesla Fireball
Tesla Fireball Magic Archer
Tesla Elite Barbarians Zap Fireball P.E.K.K.A Inferno Dragon Magic Archer
Zap Tesla Elite Barbarians Fireball P.E.K.K.A Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Zap Magic Archer
Fireball Magic Archer
Fireball
Fireball Zap Magic Archer
Fireball Zap Magic Archer
Magic Archer
Fireball Zap Magic Archer
Fireball Zap
Elite Barbarians Fireball
Zap Fireball Magic Archer
Fireball Zap Magic Archer
Elite Barbarians Fireball Magic Archer
Fireball Magic Archer
Zap Elite Barbarians Fireball Magic Archer
Zap Fireball Magic Archer
Magic Archer Fireball
Fireball
Zap Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Magic Archer
Fireball
Zap Fireball
Zap Fireball Magic Archer
Inferno Dragon
Fireball Zap Magic Archer
Fireball Zap Magic Archer
Fireball Zap Magic Archer
Elite Barbarians Zap Fireball Magic Archer
Zap Fireball
Elite Barbarians Fireball
Zap Fireball Magic Archer
Zap Fireball Magic Archer
P.E.K.K.A
Fireball Magic Archer
Zap Fireball Magic Archer
Fireball Zap Magic Archer
Fireball
Fireball Magic Archer
Zap Fireball Magic Archer
Zap Fireball
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Fireball Magic Archer
Zap Fireball Magic Archer
Zap Fireball Magic Archer

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