My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Miner
Giant Snowball
Goblin Gang Barbarians Minion Horde Hog Rider Miner
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Tesla Barbarians
The Log
Goblin Gang Barbarians Hog Rider
Earthquake
Goblin Gang Tesla Barbarians Hog Rider
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Barbarians Minion Horde Hog Rider Miner
Fireball
Goblin Gang Tesla Barbarians Minion Horde Hog Rider
Poison
Goblin Gang Barbarians Minion Horde
Lightning
Tesla
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Miner Tesla Hog Rider Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Miner

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Miner Minion Horde
Arrows
Zap Hog Rider Miner
Goblin Gang
Hog Rider Miner
Tesla
Barbarians
Hog Rider
Minion Horde
Miner Zap Hog Rider
Hog Rider
Zap Arrows Goblin Gang Barbarians Minion Horde
Miner
Zap Goblin Gang Minion Horde Arrows

Defense Synergies 1 11

Zap
Arrows Goblin Gang Tesla Barbarians Minion Horde Miner
Arrows
Zap Tesla Barbarians
Goblin Gang
Tesla Zap Barbarians Miner
Tesla
Goblin Gang Zap Arrows
Barbarians
Zap Arrows Goblin Gang Minion Horde
Minion Horde
Zap Barbarians
Hog Rider
Miner
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Minion Horde
Barbarians Minion Horde Zap Goblin Gang Tesla
Goblin Gang Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde Goblin Gang
Arrows Barbarians
Arrows Goblin Gang Zap Tesla
Tesla Minion Horde Zap Arrows Goblin Gang
Zap Arrows Tesla Barbarians
Tesla Barbarians Minion Horde Goblin Gang
Goblin Gang Tesla Barbarians Minion Horde Miner
Goblin Gang Barbarians Minion Horde Zap Arrows Tesla
Arrows Tesla Minion Horde Zap Goblin Gang
Tesla Barbarians Minion Horde Zap Goblin Gang
Zap Arrows Goblin Gang Tesla Barbarians Minion Horde
Barbarians Goblin Gang Tesla Minion Horde
Barbarians Minion Horde Zap Goblin Gang Tesla
Tesla Barbarians Minion Horde Arrows Goblin Gang
Arrows Tesla Zap Goblin Gang Barbarians Minion Horde
Zap Arrows Tesla Barbarians
Barbarians Tesla
Goblin Gang Arrows Tesla Barbarians Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Tesla
Zap Arrows Goblin Gang Tesla Miner
Goblin Gang Barbarians Zap Minion Horde
Goblin Gang Zap Tesla Barbarians Minion Horde
Barbarians Goblin Gang Tesla Minion Horde
Arrows Zap Goblin Gang Tesla Minion Horde
Goblin Gang Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde
Zap Minion Horde Barbarians
Goblin Gang Tesla Barbarians Minion Horde
Tesla Barbarians Minion Horde
Zap Arrows Barbarians
Barbarians Goblin Gang Tesla Minion Horde
Tesla Barbarians Minion Horde
Goblin Gang Tesla Barbarians Zap Minion Horde
Arrows Zap Tesla Barbarians Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Zap Miner
Arrows Minion Horde Miner
Arrows Barbarians
Zap Arrows Minion Horde
Arrows Zap Minion Horde
Arrows Minion Horde
Arrows Zap
Arrows Miner Zap
Goblin Gang Minion Horde
Miner Zap Arrows Minion Horde
Zap Arrows
Miner
Arrows Minion Horde
Zap Arrows
Zap Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde
Zap Arrows
Zap Arrows Miner
Minion Horde
Arrows
Zap Arrows Barbarians Minion Horde
Zap Arrows
Minion Horde
Arrows Miner Zap
Zap Arrows Miner
Miner Zap Arrows
Zap Arrows Minion Horde
Zap Minion Horde
Minion Horde
Zap Arrows Minion Horde Miner
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Goblin Gang Barbarians
Zap Arrows
Arrows
Miner Goblin Gang Minion Horde
Arrows Zap
Zap Arrows
Minion Horde
Zap Goblin Gang Minion Horde
Zap
Zap Miner

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