My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Giant Elixir Collector Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Giant Sparky
Giant Snowball
Spear Goblins Bats
Zap
Spear Goblins Bats Sparky
Barbarian Barrel
Spear Goblins Electro Wizard Sparky
The Log
Spear Goblins Sparky
Earthquake
Spear Goblins Elixir Collector
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Electro Wizard Sparky
Fireball
Elixir Collector Electro Wizard Sparky
Poison
Spear Goblins Bats Elixir Collector Electro Wizard Sparky
Lightning
Elixir Collector Electro Wizard Sparky
Rocket
Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Elixir Collector Tornado Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Tornado Electro Wizard Giant Elixir Collector Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Tornado

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Giant Sparky
Bats
Giant Zap Sparky
Zap
Giant Tornado Electro Wizard Sparky Spear Goblins Bats
Giant
Bats Zap Sparky Spear Goblins Tornado Electro Wizard
Elixir Collector
Tornado
Zap Sparky Giant
Electro Wizard
Zap Giant Sparky
Sparky
Zap Giant Tornado Spear Goblins Bats Electro Wizard

Defense Synergies 2 10

Spear Goblins
Bats Zap Electro Wizard
Bats
Spear Goblins Zap Electro Wizard Sparky
Zap
Electro Wizard Spear Goblins Bats Tornado Sparky
Giant
Elixir Collector
Tornado
Sparky Zap Electro Wizard Sparky
Electro Wizard
Zap Spear Goblins Bats Tornado
Sparky
Tornado Bats Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Electro Wizard Sparky
Sparky Bats Zap Electro Wizard
Tornado Sparky Bats Electro Wizard
Sparky Bats Electro Wizard
Tornado Sparky
Tornado Spear Goblins Bats Zap Electro Wizard
Bats Tornado Electro Wizard Spear Goblins Zap
Zap Electro Wizard Sparky
Sparky Tornado
Tornado Spear Goblins Electro Wizard Sparky
Bats Electro Wizard Spear Goblins Zap Tornado
Spear Goblins Bats Zap Tornado Electro Wizard
Sparky Bats Zap Electro Wizard
Sparky Bats Zap Tornado Electro Wizard
Sparky Electro Wizard
Tornado Zap Electro Wizard Sparky
Sparky Bats Tornado Electro Wizard
Spear Goblins Bats Zap Tornado Electro Wizard
Zap Tornado Spear Goblins Bats Electro Wizard
Sparky Tornado Electro Wizard
Spear Goblins Bats Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Electro Wizard Sparky
Electro Wizard Zap
Spear Goblins Bats Zap Electro Wizard Sparky
Bats Zap Tornado Electro Wizard Sparky
Sparky
Bats Zap Tornado Electro Wizard
Sparky Spear Goblins Bats Electro Wizard
Sparky
Zap Electro Wizard Spear Goblins Bats Tornado Sparky
Sparky
Bats Sparky
Zap Tornado Electro Wizard
Sparky
Sparky
Electro Wizard Sparky Spear Goblins Bats Zap Tornado
Bats Zap Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Tornado Electro Wizard
Sparky
Sparky
Zap Sparky
Spear Goblins Bats Zap Tornado
Tornado Sparky
Zap Tornado
Zap Tornado
Bats Tornado Electro Wizard Sparky
Zap Tornado Electro Wizard Sparky
Zap Tornado
Sparky
Zap Sparky
Spear Goblins Zap Sparky
Sparky
Tornado Sparky
Bats Sparky
Zap Electro Wizard Sparky
Zap Tornado
Sparky
Tornado
Tornado Sparky
Zap
Zap Tornado Sparky
Zap Tornado Electro Wizard Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Bats Zap Tornado Electro Wizard Sparky
Zap Electro Wizard Bats
Sparky
Zap Sparky
Zap Electro Wizard Sparky
Sparky
Sparky
Zap Electro Wizard Spear Goblins Bats
Zap Tornado Electro Wizard
Electro Wizard Sparky
Zap
Zap Tornado Sparky
Sparky
Zap Bats Tornado Electro Wizard Sparky
Bats Zap Tornado Electro Wizard
Zap Tornado Electro Wizard Sparky

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