My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Giant
Giant Snowball
Goblins Spear Goblins Minions Musketeer
Zap
Goblins Spear Goblins Minions
Barbarian Barrel
Goblins Spear Goblins Musketeer
The Log
Goblins Spear Goblins Mini P.E.K.K.A Musketeer
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins Minions
Royal Delivery
Goblins Spear Goblins Minions Mini P.E.K.K.A Musketeer
Fireball
Minions Musketeer
Poison
Spear Goblins Minions Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Minions Fireball Mini P.E.K.K.A Musketeer Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Minions

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Giant
Spear Goblins
Zap Mini P.E.K.K.A Giant
Zap
Fireball Giant Goblins Spear Goblins Minions Mini P.E.K.K.A Musketeer
Minions
Giant Zap Mini P.E.K.K.A
Fireball
Zap Giant
Mini P.E.K.K.A
Giant Spear Goblins Zap Minions Musketeer
Musketeer
Giant Zap Mini P.E.K.K.A
Giant
Zap Minions Mini P.E.K.K.A Musketeer Goblins Spear Goblins Fireball

Defense Synergies 2 12

Goblins
Zap Musketeer
Spear Goblins
Zap Minions Mini P.E.K.K.A Musketeer
Zap
Fireball Mini P.E.K.K.A Goblins Spear Goblins Minions Musketeer
Minions
Spear Goblins Zap Musketeer
Fireball
Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap Spear Goblins Fireball Musketeer
Musketeer
Goblins Spear Goblins Zap Minions Fireball Mini P.E.K.K.A
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Fireball Musketeer
Mini P.E.K.K.A Goblins Zap Minions Musketeer
Mini P.E.K.K.A Goblins Minions Musketeer
Mini P.E.K.K.A Goblins Minions Musketeer
Fireball Mini P.E.K.K.A
Fireball Goblins Spear Goblins Zap Minions Musketeer
Minions Musketeer Spear Goblins Zap Fireball
Zap Fireball Musketeer
Mini P.E.K.K.A Goblins Minions Musketeer
Goblins Spear Goblins Mini P.E.K.K.A Musketeer
Goblins Minions Spear Goblins Zap Fireball Musketeer
Minions Musketeer Spear Goblins Zap Fireball
Mini P.E.K.K.A Zap Minions Fireball Musketeer
Fireball Goblins Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Goblins Minions Fireball Mini P.E.K.K.A Musketeer
Fireball Goblins Spear Goblins Zap Minions Musketeer
Zap Spear Goblins Minions Fireball Musketeer
Mini P.E.K.K.A Musketeer
Goblins Spear Goblins Minions Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Spear Goblins Zap Fireball
Fireball Zap Mini P.E.K.K.A Musketeer
Goblins Spear Goblins Zap Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Fireball Musketeer
Mini P.E.K.K.A Musketeer
Fireball Zap Minions Musketeer
Mini P.E.K.K.A Goblins Spear Goblins Minions Fireball Musketeer
Mini P.E.K.K.A
Zap Goblins Spear Goblins Minions Fireball Mini P.E.K.K.A
Musketeer
Minions Mini P.E.K.K.A Musketeer
Zap Fireball
Mini P.E.K.K.A Fireball
Fireball Musketeer
Goblins Spear Goblins Zap Minions Fireball Mini P.E.K.K.A Musketeer
Minions Zap Fireball Mini P.E.K.K.A Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Spear Goblins Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Goblins Minions Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Spear Goblins Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Spear Goblins Minions Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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