My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Musketeer Battle Ram
Zap
Skeletons Mortar Battle Ram Inferno Tower
Barbarian Barrel
Skeletons Mortar Musketeer Battle Ram Inferno Tower Executioner
The Log
Skeletons Musketeer Battle Ram
Earthquake
Skeletons Mortar Inferno Tower
Arrows
Skeletons
Royal Delivery
Skeletons Musketeer Battle Ram Executioner
Fireball
Mortar Musketeer Battle Ram Inferno Tower Executioner
Poison
Mortar Musketeer Inferno Tower Executioner
Lightning
Mortar Musketeer Battle Ram Inferno Tower Executioner
Rocket
Mortar Musketeer Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Mortar Fireball Musketeer Battle Ram Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons The Log Mortar Fireball

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mortar
Fireball Musketeer The Log
Fireball
Mortar Battle Ram The Log
Musketeer
Mortar Battle Ram The Log
Battle Ram
The Log Fireball Musketeer
Inferno Tower
Executioner
The Log
The Log
Battle Ram Mortar Fireball Musketeer Executioner

Defense Synergies 4 12

Skeletons
Musketeer Mortar Inferno Tower Executioner The Log
Mortar
Skeletons Fireball Musketeer Inferno Tower The Log
Fireball
The Log Mortar Musketeer Inferno Tower
Musketeer
Skeletons The Log Mortar Fireball Inferno Tower
Battle Ram
Inferno Tower
The Log Skeletons Mortar Fireball Musketeer
Executioner
Skeletons The Log
The Log
Fireball Musketeer Inferno Tower Skeletons Mortar Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Musketeer Inferno Tower Executioner The Log
Inferno Tower Skeletons Mortar Musketeer Executioner The Log
Mortar Inferno Tower Skeletons Musketeer Executioner
Inferno Tower Skeletons Mortar Musketeer
Fireball The Log
Fireball The Log Skeletons Musketeer Executioner
Musketeer Inferno Tower Mortar Fireball Executioner
Fireball Musketeer Inferno Tower The Log
Inferno Tower Skeletons Mortar Musketeer
Skeletons Musketeer Inferno Tower
Executioner Skeletons Fireball Musketeer The Log
Musketeer Inferno Tower Executioner Fireball
Mortar Inferno Tower Skeletons Fireball Musketeer The Log
Fireball Executioner Mortar The Log
Inferno Tower Mortar
Inferno Tower Mortar Fireball The Log
Skeletons Mortar Fireball Musketeer Inferno Tower Executioner
Mortar Fireball Musketeer Executioner The Log
Mortar Executioner The Log Fireball Musketeer
Mortar Musketeer Inferno Tower
Fireball Musketeer Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Inferno Tower
Fireball Mortar Musketeer Executioner The Log
Skeletons Musketeer Inferno Tower The Log
Fireball Musketeer Inferno Tower The Log
Inferno Tower Skeletons Musketeer Executioner
Fireball Executioner Skeletons Musketeer
Skeletons Fireball Musketeer Inferno Tower
Inferno Tower
Skeletons Mortar Fireball Inferno Tower The Log
Inferno Tower Skeletons Musketeer
Musketeer Inferno Tower
Fireball The Log
Skeletons Fireball Inferno Tower Executioner
Fireball Musketeer Executioner
Inferno Tower Skeletons Mortar Fireball Musketeer Executioner The Log
Executioner Fireball Musketeer Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Musketeer The Log
Mortar Fireball Musketeer Executioner The Log
Fireball The Log
Fireball Musketeer The Log
Fireball Executioner Mortar The Log
Fireball Executioner Musketeer
Mortar Musketeer Executioner The Log
Fireball The Log Executioner
Fireball The Log Mortar
Fireball Musketeer
Mortar Fireball Musketeer The Log
Fireball Musketeer Executioner
Mortar Fireball Musketeer Executioner The Log
Mortar Fireball Musketeer
Mortar Fireball Musketeer The Log
Mortar Fireball Musketeer Executioner The Log
Mortar Fireball Musketeer Executioner The Log
Mortar Fireball
Mortar Fireball Musketeer Executioner The Log
Mortar Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Mortar Fireball Musketeer The Log
The Log Mortar Fireball Executioner
Mortar Fireball The Log Musketeer Executioner
Fireball Mortar Musketeer The Log
Fireball Mortar Musketeer The Log
Fireball Musketeer Executioner
Fireball Musketeer
Fireball
Mortar Fireball Musketeer The Log
Fireball
Fireball The Log
Fireball Musketeer
Fireball Musketeer Executioner
The Log Fireball
Fireball Musketeer Executioner
The Log Mortar Fireball Musketeer Executioner
Fireball
Musketeer Executioner
Fireball Musketeer The Log
Fireball Musketeer Executioner
Mortar Fireball Musketeer Executioner The Log

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