My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Goblin Hut Barbarian Hut Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider Giant Skeleton
Giant Snowball
Skeletons Bats Hog Rider Goblin Hut Princess
Zap
Skeletons Bats Goblin Hut Princess
Barbarian Barrel
Skeletons Goblin Hut Barbarian Hut Giant Skeleton Princess
The Log
Skeletons Hog Rider Goblin Hut Barbarian Hut Giant Skeleton Princess
Earthquake
Skeletons Hog Rider Goblin Hut Barbarian Hut
Arrows
Skeletons Bats Goblin Hut Princess
Royal Delivery
Skeletons Bats Hog Rider Goblin Hut Giant Skeleton Princess
Fireball
Hog Rider Goblin Hut Barbarian Hut Princess
Poison
Bats Goblin Hut Barbarian Hut Princess
Lightning
Goblin Hut Barbarian Hut
Rocket
Hog Rider Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Princess Hog Rider Poison Goblin Hut Barbarian Hut Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Princess Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Barbarian Hut Giant Skeleton
Hog Rider
Bats Goblin Hut Barbarian Hut Poison Giant Skeleton Princess
Goblin Hut
Hog Rider Barbarian Hut Giant Skeleton
Barbarian Hut
Bats Hog Rider Goblin Hut Giant Skeleton Princess
Poison
Hog Rider Giant Skeleton
Giant Skeleton
Bats Hog Rider Goblin Hut Barbarian Hut Poison Princess
Princess
Hog Rider Barbarian Hut Giant Skeleton

Defense Synergies 1 11

Skeletons
Bats Goblin Hut Barbarian Hut Poison Giant Skeleton Princess
Bats
Barbarian Hut Skeletons Giant Skeleton
Hog Rider
Goblin Hut
Skeletons Barbarian Hut Giant Skeleton
Barbarian Hut
Bats Skeletons Goblin Hut Princess
Poison
Skeletons
Giant Skeleton
Skeletons Bats Goblin Hut Princess
Princess
Skeletons Barbarian Hut Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Goblin Hut
Barbarian Hut Skeletons Bats Goblin Hut
Goblin Hut Barbarian Hut Skeletons Bats Giant Skeleton
Goblin Hut Barbarian Hut Skeletons Bats
Poison Giant Skeleton Princess
Skeletons Bats
Bats Goblin Hut Barbarian Hut Poison Princess
Barbarian Hut Poison Giant Skeleton
Barbarian Hut Skeletons Goblin Hut Princess
Skeletons Giant Skeleton
Bats Poison Skeletons Goblin Hut Giant Skeleton Princess
Bats Goblin Hut Barbarian Hut Poison Princess
Goblin Hut Barbarian Hut Skeletons Bats Giant Skeleton
Barbarian Hut Bats Goblin Hut Poison Princess
Barbarian Hut Goblin Hut
Barbarian Hut Goblin Hut
Barbarian Hut Skeletons Bats Goblin Hut Poison
Bats Goblin Hut Barbarian Hut
Poison Bats Goblin Hut Barbarian Hut Giant Skeleton Princess
Barbarian Hut Goblin Hut
Bats Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeletons Goblin Hut Giant Skeleton
Poison
Giant Skeleton Skeletons Bats Goblin Hut Barbarian Hut
Giant Skeleton Bats Barbarian Hut
Barbarian Hut Giant Skeleton Skeletons Goblin Hut
Poison Skeletons Bats Goblin Hut Princess
Skeletons Bats Goblin Hut Barbarian Hut Giant Skeleton
Giant Skeleton Barbarian Hut
Giant Skeleton Skeletons Bats Goblin Hut Barbarian Hut Poison
Skeletons Goblin Hut Barbarian Hut
Bats Goblin Hut Giant Skeleton
Poison Giant Skeleton
Giant Skeleton Skeletons Barbarian Hut
Barbarian Hut Princess
Goblin Hut Skeletons Bats Barbarian Hut Poison Giant Skeleton
Bats Poison Goblin Hut Barbarian Hut Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Barbarian Hut Giant Skeleton
Poison Princess
Goblin Hut Barbarian Hut Poison Giant Skeleton
Barbarian Hut Poison Giant Skeleton
Poison
Poison Bats Princess
Poison Princess
Poison Barbarian Hut Princess
Poison
Bats Poison
Poison Princess
Poison Princess
Poison Goblin Hut Barbarian Hut Princess
Poison Princess
Princess Goblin Hut Barbarian Hut Poison
Goblin Hut Barbarian Hut Poison Princess
Goblin Hut Barbarian Hut Poison Princess
Poison
Bats
Poison Princess
Poison Princess
Poison Giant Skeleton
Poison Princess
Barbarian Hut Poison
Poison Princess
Poison Princess
Poison Princess
Poison
Poison Bats Princess
Bats Goblin Hut Poison
Poison
Poison Princess
Giant Skeleton
Poison Princess
Bats Goblin Hut Barbarian Hut Princess
Poison Princess
Poison Princess
Poison Princess
Poison Giant Skeleton
Bats Poison Giant Skeleton Princess
Bats Poison Princess
Poison Giant Skeleton Princess

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