My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Princess Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Princess Lumberjack
Zap
Skeleton Army Princess
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army Princess Electro Wizard Lumberjack
The Log
Elite Barbarians Skeleton Army Princess Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Princess Electro Wizard Lumberjack
Fireball
Elite Barbarians Skeleton Army Princess Electro Wizard Lumberjack
Poison
Skeleton Army Princess Electro Wizard
Lightning
Elite Barbarians Valkyrie Electro Wizard Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Skeleton Army Princess Valkyrie Electro Wizard Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Skeleton Army Princess

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Electro Wizard Valkyrie Princess Lumberjack
Elite Barbarians
Zap Valkyrie Rage Lumberjack
Valkyrie
Elite Barbarians Lumberjack Zap Electro Wizard
Rage
Elite Barbarians Electro Wizard
Skeleton Army
Princess
Zap
Electro Wizard
Zap Valkyrie Rage Lumberjack
Lumberjack
Valkyrie Zap Elite Barbarians Electro Wizard

Defense Synergies 2 12

Zap
Electro Wizard Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Zap Princess Electro Wizard Lumberjack
Rage
Skeleton Army
Zap Princess Electro Wizard Lumberjack
Princess
Zap Valkyrie Skeleton Army
Electro Wizard
Zap Valkyrie Skeleton Army Lumberjack
Lumberjack
Zap Valkyrie Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Lumberjack Zap Valkyrie Electro Wizard
Skeleton Army Lumberjack Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Lumberjack Valkyrie Electro Wizard
Elite Barbarians Valkyrie Skeleton Army Princess Lumberjack
Skeleton Army Zap Valkyrie Electro Wizard Lumberjack
Electro Wizard Zap Princess
Zap Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Princess Lumberjack
Elite Barbarians Skeleton Army Valkyrie Electro Wizard Lumberjack
Valkyrie Skeleton Army Electro Wizard Zap Princess Lumberjack
Zap Princess Electro Wizard
Skeleton Army Lumberjack Zap Elite Barbarians Valkyrie Electro Wizard
Valkyrie Skeleton Army Zap Princess Electro Wizard Lumberjack
Elite Barbarians Skeleton Army Electro Wizard Lumberjack
Skeleton Army Zap Elite Barbarians Electro Wizard Lumberjack
Elite Barbarians Valkyrie Skeleton Army Electro Wizard Lumberjack
Zap Elite Barbarians Valkyrie Skeleton Army Electro Wizard Lumberjack
Zap Valkyrie Princess Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Valkyrie Skeleton Army Elite Barbarians Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Elite Barbarians Valkyrie Lumberjack
Skeleton Army Lumberjack Zap Elite Barbarians Valkyrie Electro Wizard
Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians Electro Wizard
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Princess Electro Wizard
Skeleton Army Elite Barbarians Valkyrie Electro Wizard Lumberjack
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Electro Wizard Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Elite Barbarians Valkyrie Lumberjack
Skeleton Army Zap Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army Princess
Elite Barbarians Skeleton Army Electro Wizard Zap Valkyrie Lumberjack
Valkyrie Zap Elite Barbarians Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess Electro Wizard
Valkyrie
Zap Valkyrie
Zap Princess
Princess
Zap Princess
Zap
Elite Barbarians Electro Wizard Lumberjack
Zap Valkyrie Princess Electro Wizard
Zap Princess
Elite Barbarians Princess
Princess
Princess Zap Elite Barbarians
Zap Princess
Princess
Zap Princess Electro Wizard
Zap Valkyrie Princess
Princess
Zap
Zap Valkyrie Princess
Zap Princess Electro Wizard
Zap Princess
Zap
Elite Barbarians Zap Princess Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Skeleton Army Princess
Zap Princess Electro Wizard
Valkyrie Princess Electro Wizard Lumberjack
Zap Princess
Zap
Elite Barbarians
Zap Elite Barbarians Princess Electro Wizard
Zap Princess Electro Wizard
Zap Princess Electro Wizard

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