My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Skeleton Army
Giant Snowball
Fire Spirit Bomber Minions Skeleton Army
Zap
Fire Spirit Bomber Minions Skeleton Army
Barbarian Barrel
Fire Spirit Bomber Elite Barbarians Valkyrie Skeleton Army Electro Wizard
The Log
Fire Spirit Bomber Elite Barbarians Skeleton Army
Earthquake
Bomber Skeleton Army
Arrows
Fire Spirit Bomber Minions Skeleton Army
Royal Delivery
Fire Spirit Bomber Minions Elite Barbarians Valkyrie Skeleton Army Electro Wizard
Fireball
Bomber Minions Elite Barbarians Skeleton Army Electro Wizard
Poison
Bomber Minions Skeleton Army Electro Wizard
Lightning
Elite Barbarians Valkyrie Electro Wizard
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Rage Minions Skeleton Army Valkyrie Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Rage Minions

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians
Bomber
Minions Elite Barbarians Valkyrie
Minions
Rage Bomber Elite Barbarians Valkyrie
Elite Barbarians
Valkyrie Rage Fire Spirit Bomber Minions
Valkyrie
Fire Spirit Elite Barbarians Bomber Minions Electro Wizard
Rage
Minions Elite Barbarians Electro Wizard
Skeleton Army
Electro Wizard
Valkyrie Rage

Defense Synergies 2 7

Fire Spirit
Valkyrie Electro Wizard
Bomber
Valkyrie Electro Wizard
Minions
Valkyrie Electro Wizard
Elite Barbarians
Valkyrie
Valkyrie
Minions Elite Barbarians Fire Spirit Bomber Electro Wizard
Rage
Skeleton Army
Electro Wizard
Electro Wizard
Fire Spirit Bomber Minions Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Bomber Minions Valkyrie Electro Wizard
Skeleton Army Fire Spirit Bomber Minions Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Bomber Minions Valkyrie Electro Wizard
Bomber Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Fire Spirit Bomber Minions Valkyrie Electro Wizard
Minions Electro Wizard Fire Spirit
Valkyrie Electro Wizard
Minions Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Bomber Valkyrie Electro Wizard
Minions Valkyrie Skeleton Army Electro Wizard Bomber
Minions Electro Wizard
Skeleton Army Fire Spirit Bomber Minions Elite Barbarians Valkyrie Electro Wizard
Fire Spirit Bomber Valkyrie Skeleton Army Minions Electro Wizard
Elite Barbarians Skeleton Army Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard
Bomber Minions Elite Barbarians Valkyrie Skeleton Army Electro Wizard
Fire Spirit Bomber Minions Elite Barbarians Valkyrie Skeleton Army Electro Wizard
Valkyrie Fire Spirit Bomber Minions Electro Wizard
Elite Barbarians Electro Wizard
Bomber Valkyrie Skeleton Army Fire Spirit Minions Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Elite Barbarians Electro Wizard
Electro Wizard Bomber Elite Barbarians Valkyrie
Skeleton Army Minions Elite Barbarians Valkyrie Electro Wizard
Valkyrie Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Valkyrie Skeleton Army
Fire Spirit Minions Electro Wizard
Skeleton Army Minions Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Valkyrie Skeleton Army
Electro Wizard Minions Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Minions Elite Barbarians Valkyrie
Skeleton Army Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Valkyrie
Bomber Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Electro Wizard Bomber Minions Valkyrie
Minions Valkyrie Bomber Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Electro Wizard
Valkyrie
Bomber Fire Spirit Valkyrie
Fire Spirit Minions
Fire Spirit Bomber
Fire Spirit
Fire Spirit Minions Elite Barbarians Electro Wizard
Valkyrie Electro Wizard
Fire Spirit
Fire Spirit Elite Barbarians
Minions
Elite Barbarians
Bomber
Bomber Minions
Fire Spirit Bomber Electro Wizard
Fire Spirit Bomber Valkyrie
Minions
Fire Spirit Bomber Valkyrie
Electro Wizard
Elite Barbarians Fire Spirit Electro Wizard
Electro Wizard Minions
Elite Barbarians
Bomber
Electro Wizard
Electro Wizard Fire Spirit Minions Skeleton Army
Fire Spirit Electro Wizard
Valkyrie Electro Wizard
Bomber
Elite Barbarians
Minions Elite Barbarians Electro Wizard
Electro Wizard
Electro Wizard

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