My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Giant Snowball
Spear Goblins Bats Goblin Gang Minion Horde Skeleton Army
Zap
Spear Goblins Bats Goblin Gang Minion Horde Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Elite Barbarians Skeleton Army
The Log
Spear Goblins Goblin Gang Elite Barbarians Skeleton Army
Earthquake
Spear Goblins Goblin Gang Skeleton Army
Arrows
Spear Goblins Bats Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Spear Goblins Bats Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Fireball
Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Poison
Spear Goblins Bats Goblin Gang Minion Horde Skeleton Army
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Goblin Gang Skeleton Army Fireball Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Goblin Gang

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Elite Barbarians
Bats
Elite Barbarians
Goblin Gang
Spear Goblins
Minion Horde
Elite Barbarians
Spear Goblins Bats Fireball The Log
Fireball
Elite Barbarians The Log
Skeleton Army
The Log
Elite Barbarians Fireball

Defense Synergies 1 10

Spear Goblins
Bats Goblin Gang Skeleton Army The Log
Bats
Spear Goblins The Log
Goblin Gang
Spear Goblins Skeleton Army The Log
Minion Horde
The Log
Elite Barbarians
The Log
Fireball
The Log
Skeleton Army
Spear Goblins Goblin Gang The Log
The Log
Fireball Spear Goblins Bats Goblin Gang Minion Horde Elite Barbarians Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball The Log
Minion Horde Elite Barbarians Skeleton Army Bats Goblin Gang The Log
Goblin Gang Minion Horde Skeleton Army Bats Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Bats Goblin Gang
Elite Barbarians Fireball Skeleton Army The Log
Goblin Gang Fireball Skeleton Army The Log Spear Goblins Bats
Bats Minion Horde Spear Goblins Goblin Gang Fireball
Fireball The Log
Minion Horde Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Spear Goblins Minion Horde
Bats Goblin Gang Minion Horde Skeleton Army Spear Goblins Fireball The Log
Minion Horde Spear Goblins Bats Goblin Gang Fireball
Minion Horde Skeleton Army Bats Goblin Gang Elite Barbarians Fireball The Log
Fireball Skeleton Army Bats Goblin Gang Minion Horde The Log
Elite Barbarians Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang Elite Barbarians Fireball The Log
Minion Horde Bats Goblin Gang Elite Barbarians Fireball Skeleton Army
Fireball Spear Goblins Bats Goblin Gang Minion Horde Elite Barbarians Skeleton Army The Log
The Log Spear Goblins Bats Fireball
Elite Barbarians
Goblin Gang Skeleton Army Spear Goblins Bats Minion Horde Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Spear Goblins Elite Barbarians Fireball
Fireball Goblin Gang Elite Barbarians The Log
Goblin Gang Skeleton Army Spear Goblins Bats Minion Horde Elite Barbarians The Log
Goblin Gang Skeleton Army Bats Minion Horde Elite Barbarians Fireball The Log
Goblin Gang Minion Horde Elite Barbarians Skeleton Army
Fireball Bats Goblin Gang Minion Horde
Goblin Gang Skeleton Army Spear Goblins Bats Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Spear Goblins Bats Elite Barbarians Fireball Skeleton Army The Log
Goblin Gang Minion Horde Skeleton Army
Bats Minion Horde Elite Barbarians
Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army Goblin Gang Minion Horde Fireball
Minion Horde Fireball Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Spear Goblins Bats Minion Horde Fireball The Log
Bats Minion Horde Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball The Log
Fireball Minion Horde The Log
Fireball Spear Goblins Bats Minion Horde
Minion Horde The Log
Fireball The Log
Fireball The Log
Bats Goblin Gang Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Fireball
Elite Barbarians Fireball The Log
Minion Horde Fireball
Elite Barbarians Fireball The Log
Spear Goblins Minion Horde Fireball The Log
Minion Horde Fireball The Log
Fireball
Bats Minion Horde
Fireball The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball
Minion Horde
Fireball The Log
Fireball The Log
Fireball The Log
Elite Barbarians Bats Minion Horde Fireball
Bats Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Spear Goblins Bats Goblin Gang Fireball Skeleton Army
Fireball
The Log Fireball
Fireball Goblin Gang Minion Horde
The Log Fireball
Fireball
Minion Horde Elite Barbarians
Bats Goblin Gang Minion Horde Elite Barbarians Fireball The Log
Bats Fireball
Fireball The Log

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