My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Zap
Barbarian Barrel
Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Bowler
Fireball
Wizard Bowler
Poison
Wizard
Lightning
Mini P.E.K.K.A Wizard Bowler
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage The Log Fireball Mini P.E.K.K.A Giant Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage The Log Fireball

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Mini P.E.K.K.A Bowler The Log
Fireball
Zap Giant The Log
Mini P.E.K.K.A
Giant Zap Wizard Rage Bowler The Log
Giant
Zap Mini P.E.K.K.A Rage Fireball Wizard Bowler The Log
Wizard
Mini P.E.K.K.A Giant Rage
Rage
Giant Mini P.E.K.K.A Wizard
Bowler
Zap Mini P.E.K.K.A Giant The Log
The Log
Zap Fireball Mini P.E.K.K.A Giant Bowler

Defense Synergies 5 6

Zap
Fireball Mini P.E.K.K.A Bowler The Log
Fireball
Zap The Log Mini P.E.K.K.A
Mini P.E.K.K.A
Zap The Log Fireball Wizard Bowler
Giant
Wizard
Mini P.E.K.K.A The Log
Rage
Bowler
The Log Zap Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Bowler Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Wizard The Log
Mini P.E.K.K.A Zap The Log
Mini P.E.K.K.A Bowler
Mini P.E.K.K.A Bowler
Fireball Mini P.E.K.K.A Bowler The Log
Fireball Bowler The Log Zap
Zap Fireball Wizard
Bowler Zap Fireball The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Bowler
Zap Fireball Wizard Bowler The Log
Zap Fireball Wizard
Mini P.E.K.K.A Bowler Zap Fireball Wizard The Log
Fireball Wizard Bowler Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Bowler The Log
Wizard Fireball Mini P.E.K.K.A Bowler
Fireball Zap Wizard Bowler The Log
Zap Wizard The Log Fireball Bowler
Mini P.E.K.K.A
Wizard Bowler Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Bowler
Fireball Zap Mini P.E.K.K.A Wizard Bowler The Log
Zap Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Bowler Zap Fireball The Log
Mini P.E.K.K.A Bowler
Fireball Wizard Zap
Mini P.E.K.K.A Fireball Bowler
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bowler
Zap Fireball Bowler The Log
Mini P.E.K.K.A Bowler Fireball Wizard
Wizard Fireball Bowler
Zap Fireball Mini P.E.K.K.A Bowler The Log
Bowler Zap Fireball Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap Bowler The Log
Fireball The Log
Fireball The Log
Fireball Wizard Zap Bowler The Log
Fireball Wizard Zap
Wizard Bowler The Log
Fireball The Log Zap Wizard Bowler
Fireball The Log Zap Wizard
Fireball Mini P.E.K.K.A Bowler
Zap Fireball Wizard Bowler The Log
Fireball Zap Wizard
Fireball Bowler The Log
Fireball
Zap Fireball The Log
Zap Fireball Wizard Bowler The Log
Fireball Wizard Bowler The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Bowler The Log
Zap Fireball Wizard Bowler The Log
Fireball Bowler The Log
Fireball Wizard
Bowler The Log
Zap Fireball The Log
Zap The Log Fireball Wizard Bowler
Fireball The Log Zap Wizard Bowler
Fireball Zap Wizard Bowler The Log
Fireball Zap The Log
Zap Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A Bowler
Zap Fireball Wizard The Log
Zap Fireball
Fireball Wizard Bowler The Log
Zap Fireball
Fireball Zap Wizard
The Log Fireball
Fireball Mini P.E.K.K.A Wizard Bowler
The Log Zap Fireball Wizard Bowler
Zap Fireball
Zap Fireball Bowler The Log
Zap Fireball
Zap Fireball Bowler The Log

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