My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Elite Barbarians
Giant Snowball
Bomber Witch
Zap
Bomber Royal Giant Witch
Barbarian Barrel
Bomber Elite Barbarians Wizard Witch
The Log
Bomber Royal Giant Elite Barbarians Witch
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Elite Barbarians Wizard Witch
Fireball
Bomber Elite Barbarians Wizard Witch
Poison
Bomber Wizard Witch
Lightning
Elite Barbarians Wizard Witch
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Rage Fireball Wizard Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Rage Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Elite Barbarians
Zap
Elite Barbarians Fireball Bomber Royal Giant Witch
Royal Giant
Bomber Fireball Zap Elite Barbarians Wizard Witch
Elite Barbarians
Zap Rage Bomber Royal Giant Fireball Wizard
Fireball
Zap Royal Giant Elite Barbarians
Wizard
Royal Giant Elite Barbarians Rage
Rage
Elite Barbarians Witch Wizard
Witch
Rage Zap Royal Giant

Defense Synergies 1 4

Bomber
Zap
Zap
Fireball Bomber Elite Barbarians Witch
Royal Giant
Elite Barbarians
Zap Wizard
Fireball
Zap
Wizard
Elite Barbarians
Rage
Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Wizard
Elite Barbarians Bomber Zap Witch
Witch Bomber Elite Barbarians
Elite Barbarians Witch Bomber
Bomber Elite Barbarians Fireball
Fireball Bomber Zap
Zap Fireball Wizard Witch
Zap Fireball
Witch Elite Barbarians
Elite Barbarians Bomber
Witch Bomber Zap Fireball Wizard
Zap Fireball Wizard Witch
Bomber Zap Elite Barbarians Fireball Wizard Witch
Bomber Fireball Wizard Zap Witch
Elite Barbarians
Zap Elite Barbarians Fireball
Wizard Bomber Elite Barbarians Fireball Witch
Fireball Bomber Zap Elite Barbarians Wizard Witch
Zap Wizard Witch Bomber Fireball
Elite Barbarians
Bomber Wizard Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Witch
Fireball Bomber Zap Elite Barbarians Wizard
Zap Elite Barbarians Witch
Zap Elite Barbarians Fireball
Elite Barbarians Witch
Fireball Wizard Zap Witch
Elite Barbarians Fireball Witch
Elite Barbarians
Zap Elite Barbarians Fireball Witch
Witch
Elite Barbarians Witch
Zap Elite Barbarians Fireball
Elite Barbarians Fireball Wizard Witch
Wizard Bomber Fireball Witch
Elite Barbarians Witch Bomber Zap Fireball
Bomber Zap Elite Barbarians Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Bomber Fireball Wizard Zap
Fireball Wizard Zap Witch
Bomber Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Bomber Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Bomber
Bomber Zap Fireball Wizard
Bomber Zap Fireball Wizard Witch
Fireball
Fireball Wizard
Zap Fireball
Zap Bomber Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Elite Barbarians Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Elite Barbarians Fireball
Bomber Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Wizard
Bomber Zap Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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