My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Three Musketeers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Valkyrie Wizard Elixir Collector Three Musketeers Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Three Musketeers
Giant Snowball
Three Musketeers Witch
Zap
Royal Giant Three Musketeers Witch
Barbarian Barrel
Knight Valkyrie Wizard Three Musketeers Witch
The Log
Royal Giant Three Musketeers Witch
Earthquake
Elixir Collector Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Wizard Three Musketeers Witch
Fireball
Wizard Elixir Collector Three Musketeers Witch
Poison
Wizard Elixir Collector Three Musketeers Witch
Lightning
Knight Valkyrie Wizard Elixir Collector Three Musketeers Witch
Rocket
Valkyrie Wizard Elixir Collector Three Musketeers Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Elixir Collector Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Valkyrie Wizard Witch Royal Giant Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Knight Valkyrie Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Three Musketeers Wizard Witch
Royal Giant
Wizard Witch
Valkyrie
Wizard Three Musketeers Witch
Wizard
Knight Royal Giant Valkyrie Rage
Elixir Collector
Three Musketeers
Knight Valkyrie Rage
Rage
Witch Wizard Three Musketeers
Witch
Rage Knight Royal Giant Valkyrie

Defense Synergies 0 5

Knight
Wizard Three Musketeers Witch
Royal Giant
Valkyrie
Wizard Witch
Wizard
Knight Valkyrie
Elixir Collector
Three Musketeers
Knight
Rage
Witch
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard
Knight Valkyrie Three Musketeers Witch
Three Musketeers Witch Knight Valkyrie
Three Musketeers Witch Knight Valkyrie
Valkyrie
Valkyrie
Three Musketeers Wizard Witch
Valkyrie
Three Musketeers Witch
Knight Valkyrie
Valkyrie Witch Knight Wizard
Three Musketeers Wizard Witch
Knight Valkyrie Wizard Three Musketeers Witch
Valkyrie Wizard Three Musketeers Witch
Knight Three Musketeers
Three Musketeers
Wizard Three Musketeers Knight Valkyrie Witch
Knight Valkyrie Wizard Three Musketeers Witch
Valkyrie Wizard Witch Knight
Three Musketeers
Valkyrie Wizard Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch
Knight Valkyrie Wizard
Knight Valkyrie Witch
Valkyrie Knight
Knight Valkyrie Three Musketeers Witch
Wizard Three Musketeers Witch
Knight Valkyrie Witch
Knight Valkyrie
Knight Valkyrie Witch
Witch Three Musketeers
Knight Valkyrie Witch
Valkyrie
Knight Valkyrie Wizard Three Musketeers Witch
Wizard Valkyrie Three Musketeers Witch
Witch Knight Valkyrie Three Musketeers
Valkyrie Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Valkyrie
Wizard Valkyrie
Wizard Witch
Wizard Witch
Wizard
Wizard
Three Musketeers
Knight Valkyrie Wizard
Wizard
Knight Three Musketeers
Wizard Three Musketeers Witch
Wizard Three Musketeers
Three Musketeers
Wizard Three Musketeers
Valkyrie Wizard Witch
Wizard
Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch
Wizard Witch
Wizard Witch
Wizard
Wizard
Witch
Wizard Three Musketeers Witch
Knight Valkyrie Wizard Three Musketeers
Wizard
Three Musketeers
Witch
Witch
Witch

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