My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Prince Golem Electro Wizard Inferno Dragon Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Golem Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Inferno Dragon
Giant Snowball
Inferno Dragon Lumberjack
Zap
Prince Inferno Dragon
Barbarian Barrel
Electro Wizard Magic Archer Lumberjack
The Log
Mini P.E.K.K.A Prince Lumberjack
Earthquake
Elixir Collector
Arrows
Royal Delivery
Mini P.E.K.K.A Prince Electro Wizard Inferno Dragon Magic Archer Lumberjack
Fireball
Elixir Collector Electro Wizard Inferno Dragon Magic Archer Lumberjack
Poison
Elixir Collector Electro Wizard Magic Archer
Lightning
Mini P.E.K.K.A Elixir Collector Prince Electro Wizard Inferno Dragon Magic Archer Lumberjack
Rocket
Elixir Collector Prince Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Elixir Collector Prince Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Electro Wizard Inferno Dragon Magic Archer Lumberjack Prince Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Electro Wizard Inferno Dragon Magic Archer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Golem Electro Wizard Magic Archer Lumberjack
Elixir Collector
Prince
Golem Electro Wizard Magic Archer Lumberjack
Golem
Mini P.E.K.K.A Prince Electro Wizard Magic Archer Lumberjack
Electro Wizard
Mini P.E.K.K.A Prince Golem Magic Archer Lumberjack
Inferno Dragon
Magic Archer
Mini P.E.K.K.A Prince Golem Electro Wizard Lumberjack
Lumberjack
Mini P.E.K.K.A Prince Golem Electro Wizard Magic Archer

Defense Synergies 1 7

Mini P.E.K.K.A
Electro Wizard Magic Archer
Elixir Collector
Prince
Electro Wizard Magic Archer
Golem
Electro Wizard
Mini P.E.K.K.A Prince Inferno Dragon Magic Archer Lumberjack
Inferno Dragon
Electro Wizard
Magic Archer
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Lumberjack
Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Dragon Lumberjack Prince Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Electro Wizard Inferno Dragon
Mini P.E.K.K.A Prince Inferno Dragon Lumberjack Electro Wizard
Mini P.E.K.K.A Prince Lumberjack
Electro Wizard Magic Archer Lumberjack
Electro Wizard Inferno Dragon Magic Archer
Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Dragon Prince Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Electro Wizard Magic Archer Lumberjack
Inferno Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Prince Lumberjack Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard Magic Archer Lumberjack
Mini P.E.K.K.A Inferno Dragon Prince Electro Wizard Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Inferno Dragon Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Prince Electro Wizard Magic Archer Lumberjack
Electro Wizard Inferno Dragon Magic Archer Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Inferno Dragon Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Prince Electro Wizard
Electro Wizard Mini P.E.K.K.A Prince Inferno Dragon Magic Archer Lumberjack
Lumberjack Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Electro Wizard
Mini P.E.K.K.A Prince Inferno Dragon Lumberjack
Electro Wizard Magic Archer
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Mini P.E.K.K.A Prince Inferno Dragon Lumberjack
Electro Wizard Mini P.E.K.K.A Prince Inferno Dragon Magic Archer
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Prince Lumberjack
Prince Electro Wizard
Mini P.E.K.K.A Prince Lumberjack
Magic Archer
Electro Wizard Mini P.E.K.K.A Prince Inferno Dragon Magic Archer Lumberjack
Mini P.E.K.K.A Electro Wizard Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Electro Wizard Magic Archer
Magic Archer
Prince
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Prince Electro Wizard Magic Archer
Magic Archer
Magic Archer
Magic Archer
Prince Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Prince Electro Wizard Magic Archer
Magic Archer
Prince Magic Archer
Prince
Magic Archer
Inferno Dragon
Electro Wizard Magic Archer
Prince Magic Archer
Magic Archer
Electro Wizard Magic Archer
Electro Wizard
Mini P.E.K.K.A
Magic Archer
Electro Wizard Magic Archer
Prince
Magic Archer
Electro Wizard Prince Magic Archer
Electro Wizard Magic Archer
Mini P.E.K.K.A Prince Electro Wizard Magic Archer Lumberjack
Magic Archer
Prince
Electro Wizard Magic Archer
Electro Wizard Magic Archer
Prince Electro Wizard Magic Archer

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