My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Miner
Giant Snowball
Minions Goblin Gang Barbarians Musketeer Hog Rider Miner Princess
Zap
Minions Goblin Gang Princess
Barbarian Barrel
Goblin Gang Barbarians Musketeer Princess
The Log
Goblin Gang Barbarians Musketeer Hog Rider Princess
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Minions Goblin Gang Princess
Royal Delivery
Minions Goblin Gang Barbarians Musketeer Hog Rider Miner Princess
Fireball
Minions Goblin Gang Barbarians Musketeer Hog Rider Princess
Poison
Minions Goblin Gang Barbarians Musketeer Princess
Lightning
Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Miner Princess Musketeer Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Miner

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Minions Musketeer Princess
Minions
Hog Rider Miner Zap
Goblin Gang
Hog Rider Miner Princess
Barbarians
Hog Rider
Musketeer
Hog Rider Zap Miner
Hog Rider
Zap Minions Goblin Gang Musketeer Barbarians Princess
Miner
Zap Minions Goblin Gang Musketeer
Princess
Zap Goblin Gang Hog Rider

Defense Synergies 1 11

Zap
Minions Goblin Gang Barbarians Musketeer Miner Princess
Minions
Zap Musketeer
Goblin Gang
Musketeer Zap Barbarians Miner Princess
Barbarians
Zap Goblin Gang
Musketeer
Goblin Gang Zap Minions Miner
Hog Rider
Miner
Zap Goblin Gang Musketeer
Princess
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer
Barbarians Zap Minions Goblin Gang Musketeer
Goblin Gang Barbarians Minions Musketeer
Barbarians Minions Goblin Gang Musketeer
Barbarians Princess
Goblin Gang Zap Minions Musketeer
Minions Musketeer Zap Goblin Gang Princess
Zap Barbarians Musketeer
Barbarians Minions Goblin Gang Musketeer Princess
Goblin Gang Barbarians Musketeer Miner
Minions Goblin Gang Barbarians Zap Musketeer Princess
Minions Musketeer Zap Goblin Gang Princess
Barbarians Zap Minions Goblin Gang Musketeer
Zap Minions Goblin Gang Barbarians Princess
Barbarians Goblin Gang
Barbarians Zap Goblin Gang
Barbarians Minions Goblin Gang Musketeer
Zap Minions Goblin Gang Barbarians Musketeer
Zap Minions Barbarians Musketeer Princess
Barbarians Musketeer
Goblin Gang Minions Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap
Zap Goblin Gang Musketeer Miner
Goblin Gang Barbarians Zap Minions Musketeer
Goblin Gang Zap Barbarians Musketeer
Barbarians Goblin Gang Musketeer
Zap Minions Goblin Gang Musketeer Princess
Goblin Gang Minions Barbarians Musketeer
Barbarians
Zap Minions Barbarians
Goblin Gang Barbarians Musketeer
Minions Barbarians Musketeer
Zap Barbarians
Barbarians Goblin Gang
Barbarians Musketeer Princess
Goblin Gang Barbarians Zap Minions Musketeer
Minions Zap Barbarians Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Miner Princess
Miner
Barbarians Musketeer
Zap
Zap Minions Musketeer Princess
Musketeer Princess
Zap Princess
Miner Zap
Minions Goblin Gang Musketeer
Miner Zap Musketeer Princess
Zap Musketeer Princess
Musketeer Miner Princess
Minions Musketeer Princess
Princess Zap Musketeer
Zap Musketeer Princess
Musketeer Princess
Minions
Zap Musketeer Princess
Zap Miner Princess
Minions Musketeer
Princess
Musketeer
Zap Barbarians Musketeer
Zap Princess
Miner Zap Musketeer Princess
Zap Musketeer Miner Princess
Miner Zap Musketeer
Zap Musketeer Princess
Zap Minions Musketeer
Zap Musketeer Miner
Zap Princess
Princess
Zap Minions Goblin Gang Barbarians Musketeer Princess
Zap Musketeer Princess
Miner Goblin Gang Musketeer Princess
Zap Musketeer Princess
Zap
Musketeer
Zap Minions Goblin Gang Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Miner Princess

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