My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner Night Witch
Giant Snowball
Fire Spirit Barbarians Musketeer Hog Rider Miner Princess Night Witch
Zap
Fire Spirit Princess Night Witch
Barbarian Barrel
Fire Spirit Barbarians Musketeer Princess Night Witch
The Log
Fire Spirit Barbarians Musketeer Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Fire Spirit Princess Night Witch
Royal Delivery
Fire Spirit Barbarians Musketeer Hog Rider Miner Princess Night Witch
Fireball
Barbarians Musketeer Hog Rider Princess Night Witch
Poison
Barbarians Musketeer Princess Night Witch
Lightning
Musketeer Night Witch
Rocket
Barbarians Musketeer Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Miner Princess Musketeer Hog Rider Night Witch Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Miner Princess

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Zap
Zap
Hog Rider Miner Fire Spirit Musketeer Princess Night Witch
Barbarians
Hog Rider
Musketeer
Hog Rider Zap Miner
Hog Rider
Fire Spirit Zap Musketeer Barbarians Princess
Miner
Fire Spirit Zap Musketeer
Princess
Zap Hog Rider
Night Witch
Zap

Defense Synergies 0 7

Fire Spirit
Zap
Zap
Fire Spirit Barbarians Musketeer Miner Princess Night Witch
Barbarians
Zap
Musketeer
Zap Miner
Hog Rider
Miner
Zap Musketeer
Princess
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer
Barbarians Zap Musketeer Night Witch
Barbarians Fire Spirit Musketeer Night Witch
Barbarians Night Witch Musketeer
Barbarians Princess
Fire Spirit Zap Musketeer Night Witch
Musketeer Fire Spirit Zap Princess Night Witch
Zap Barbarians Musketeer
Barbarians Musketeer Princess Night Witch
Fire Spirit Barbarians Musketeer Miner Night Witch
Barbarians Zap Musketeer Princess Night Witch
Musketeer Zap Princess Night Witch
Barbarians Night Witch Fire Spirit Zap Musketeer
Fire Spirit Zap Barbarians Princess Night Witch
Barbarians
Barbarians Zap
Barbarians Musketeer Night Witch
Fire Spirit Zap Barbarians Musketeer Night Witch
Zap Fire Spirit Barbarians Musketeer Princess
Barbarians Musketeer
Fire Spirit Barbarians Musketeer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap
Zap Musketeer Miner
Barbarians Zap Musketeer
Zap Barbarians Musketeer Night Witch
Barbarians Musketeer Night Witch
Fire Spirit Zap Musketeer Princess
Barbarians Musketeer Night Witch
Barbarians
Zap Barbarians
Barbarians Musketeer
Barbarians Musketeer
Zap Barbarians
Barbarians Night Witch
Barbarians Musketeer Princess
Barbarians Zap Musketeer Night Witch
Zap Barbarians Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer
Zap Musketeer Miner Princess
Miner
Barbarians Musketeer
Fire Spirit Zap
Fire Spirit Zap Musketeer Princess
Fire Spirit Musketeer Princess
Fire Spirit Zap Princess
Miner Zap
Fire Spirit Musketeer Night Witch
Miner Zap Musketeer Princess
Fire Spirit Zap Musketeer Princess
Fire Spirit Musketeer Miner Princess
Musketeer Princess
Princess Zap Musketeer
Zap Musketeer Princess
Musketeer Princess
Night Witch
Fire Spirit Zap Musketeer Princess
Fire Spirit Zap Miner Princess
Musketeer Night Witch
Princess
Musketeer
Zap Barbarians Musketeer
Zap Fire Spirit Princess
Miner Zap Musketeer Princess
Zap Musketeer Miner Princess
Miner Zap Musketeer
Fire Spirit Zap Musketeer Princess Night Witch
Zap Musketeer
Night Witch
Zap Musketeer Miner Night Witch
Zap Princess
Princess
Zap Fire Spirit Barbarians Musketeer Princess Night Witch
Fire Spirit Zap Musketeer Princess
Miner Musketeer Princess
Zap Musketeer Princess
Zap
Musketeer
Zap Musketeer Princess
Zap Musketeer Princess
Zap Musketeer Miner Princess

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