My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Barbarians Musketeer Hog Rider Princess
Zap
Archers Princess
Barbarian Barrel
Archers Barbarians Musketeer Princess Electro Wizard
The Log
Archers Barbarians Musketeer Hog Rider Princess
Earthquake
Archers Barbarians Hog Rider
Arrows
Archers Princess
Royal Delivery
Archers Barbarians Musketeer Hog Rider Princess Electro Wizard
Fireball
Archers Barbarians Musketeer Hog Rider Princess Electro Wizard
Poison
Archers Barbarians Musketeer Princess Electro Wizard
Lightning
Musketeer Electro Wizard
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Princess Musketeer Hog Rider Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Princess

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Archers Musketeer The Log Princess
Archers
Zap Hog Rider
Barbarians
Hog Rider
Musketeer
Hog Rider Zap The Log
Hog Rider
Zap Musketeer The Log Archers Barbarians Princess Electro Wizard
The Log
Hog Rider Zap Musketeer Princess
Princess
Zap Hog Rider The Log
Electro Wizard
Zap Hog Rider

Defense Synergies 2 10

Zap
Electro Wizard Archers Barbarians Musketeer The Log Princess
Archers
Zap The Log Electro Wizard
Barbarians
Zap
Musketeer
The Log Zap Electro Wizard
Hog Rider
The Log
Musketeer Zap Archers Princess Electro Wizard
Princess
Zap The Log
Electro Wizard
Zap Archers Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log Electro Wizard
Barbarians Zap Musketeer The Log Electro Wizard
Barbarians Archers Musketeer Electro Wizard
Barbarians Musketeer Electro Wizard
Barbarians The Log Princess
The Log Zap Archers Musketeer Electro Wizard
Musketeer Electro Wizard Zap Archers Princess
Zap Barbarians Musketeer The Log Electro Wizard
Barbarians Musketeer Princess
Archers Barbarians Musketeer Electro Wizard
Archers Barbarians Electro Wizard Zap Musketeer The Log Princess
Musketeer Zap Archers Princess Electro Wizard
Barbarians Zap Musketeer The Log Electro Wizard
Zap Barbarians The Log Princess Electro Wizard
Barbarians Electro Wizard
Barbarians Zap The Log Electro Wizard
Barbarians Musketeer Electro Wizard
Zap Archers Barbarians Musketeer The Log Electro Wizard
Zap The Log Archers Barbarians Musketeer Princess Electro Wizard
Barbarians Musketeer Electro Wizard
Archers Barbarians Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Archers Electro Wizard
Electro Wizard Zap Archers Musketeer The Log
Barbarians Zap Musketeer The Log Electro Wizard
Zap Barbarians Musketeer The Log Electro Wizard
Barbarians Musketeer
Zap Archers Musketeer Princess Electro Wizard
Archers Barbarians Musketeer Electro Wizard
Barbarians
Zap Electro Wizard Barbarians The Log
Barbarians Musketeer
Barbarians Musketeer
Zap Barbarians The Log Electro Wizard
Barbarians
Archers Barbarians Musketeer Princess
Barbarians Electro Wizard Zap Archers Musketeer The Log
Zap Archers Barbarians Musketeer The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer The Log
Zap Musketeer The Log Princess Electro Wizard
The Log
Barbarians Musketeer The Log
Zap The Log
Zap Musketeer Princess
Archers Musketeer The Log Princess
The Log Zap Princess
The Log Zap
Musketeer Electro Wizard
Zap Musketeer The Log Princess Electro Wizard
Zap Archers Musketeer Princess
Musketeer The Log Princess
Musketeer Princess
Princess Zap Musketeer The Log
Zap Musketeer The Log Princess
Musketeer The Log Princess
Zap Archers Musketeer The Log Princess Electro Wizard
Zap The Log Princess
Musketeer The Log
Princess
Musketeer The Log
Zap Barbarians Musketeer The Log
Zap The Log Princess
The Log Zap Musketeer Princess Electro Wizard
Zap Musketeer The Log Princess
Zap Musketeer The Log
Zap Archers Musketeer Princess Electro Wizard
Zap Electro Wizard Musketeer
Zap Musketeer The Log
Zap Princess Electro Wizard
The Log Princess
Zap Electro Wizard Archers Barbarians Musketeer Princess
Zap Archers Musketeer Princess Electro Wizard
The Log
Musketeer Princess Electro Wizard
The Log Zap Musketeer Princess
Zap
Musketeer
Zap Musketeer The Log Princess Electro Wizard
Zap Musketeer Princess Electro Wizard
Zap Musketeer The Log Princess Electro Wizard

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