My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Barbarians Musketeer Hog Rider Princess
Zap
Minions Goblin Gang Princess
Barbarian Barrel
Goblin Gang Barbarians Musketeer Princess
The Log
Goblin Gang Barbarians Musketeer Hog Rider Princess
Earthquake
Goblin Gang Barbarians Hog Rider
Arrows
Minions Goblin Gang Princess
Royal Delivery
Minions Goblin Gang Barbarians Musketeer Hog Rider Princess
Fireball
Minions Goblin Gang Barbarians Musketeer Hog Rider Princess
Poison
Minions Goblin Gang Barbarians Musketeer Princess
Lightning
Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Princess Fireball Musketeer Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Princess

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Minions Musketeer Princess
Minions
Hog Rider Zap
Goblin Gang
Hog Rider Princess
Barbarians
Hog Rider
Fireball
Zap Hog Rider Princess
Musketeer
Hog Rider Zap
Hog Rider
Zap Minions Goblin Gang Fireball Musketeer Barbarians Princess
Princess
Zap Goblin Gang Fireball Hog Rider

Defense Synergies 2 10

Zap
Fireball Minions Goblin Gang Barbarians Musketeer Princess
Minions
Zap Musketeer
Goblin Gang
Musketeer Zap Barbarians Princess
Barbarians
Zap Goblin Gang
Fireball
Zap Musketeer Princess
Musketeer
Goblin Gang Zap Minions Fireball
Hog Rider
Princess
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer
Barbarians Zap Minions Goblin Gang Musketeer
Goblin Gang Barbarians Minions Musketeer
Barbarians Minions Goblin Gang Musketeer
Barbarians Fireball Princess
Goblin Gang Fireball Zap Minions Musketeer
Minions Musketeer Zap Goblin Gang Fireball Princess
Zap Barbarians Fireball Musketeer
Barbarians Minions Goblin Gang Musketeer Princess
Goblin Gang Barbarians Musketeer
Minions Goblin Gang Barbarians Zap Fireball Musketeer Princess
Minions Musketeer Zap Goblin Gang Fireball Princess
Barbarians Zap Minions Goblin Gang Fireball Musketeer
Fireball Zap Minions Goblin Gang Barbarians Princess
Barbarians Goblin Gang
Barbarians Zap Goblin Gang Fireball
Barbarians Minions Goblin Gang Fireball Musketeer
Fireball Zap Minions Goblin Gang Barbarians Musketeer
Zap Minions Barbarians Fireball Musketeer Princess
Barbarians Musketeer
Goblin Gang Minions Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Fireball
Fireball Zap Goblin Gang Musketeer
Goblin Gang Barbarians Zap Minions Musketeer
Goblin Gang Zap Barbarians Fireball Musketeer
Barbarians Goblin Gang Musketeer
Fireball Zap Minions Goblin Gang Musketeer Princess
Goblin Gang Minions Barbarians Fireball Musketeer
Barbarians
Zap Minions Barbarians Fireball
Goblin Gang Barbarians Musketeer
Minions Barbarians Musketeer
Zap Barbarians Fireball
Barbarians Goblin Gang Fireball
Barbarians Fireball Musketeer Princess
Goblin Gang Barbarians Zap Minions Fireball Musketeer
Minions Zap Barbarians Fireball Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Musketeer
Fireball Zap Musketeer Princess
Fireball
Barbarians Fireball Musketeer
Fireball Zap
Fireball Zap Minions Musketeer Princess
Musketeer Princess
Fireball Zap Princess
Fireball Zap
Minions Goblin Gang Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Musketeer Princess
Minions Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball
Minions
Zap Fireball Musketeer Princess
Zap Fireball Princess
Minions Fireball Musketeer
Fireball Princess
Musketeer
Zap Barbarians Fireball Musketeer
Zap Fireball Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer
Zap Fireball Musketeer Princess
Zap Minions Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Minions Goblin Gang Barbarians Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Fireball
Fireball Goblin Gang Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Minions Goblin Gang Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess

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