My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Musketeer Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mortar Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Minions Goblin Gang Prince
Giant Snowball
Spear Goblins Bats Minions Goblin Gang Musketeer
Zap
Spear Goblins Bats Minions Goblin Gang Mortar Prince
Barbarian Barrel
Spear Goblins Goblin Gang Mortar Musketeer
The Log
Spear Goblins Goblin Gang Musketeer Prince
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Spear Goblins Bats Minions Goblin Gang
Royal Delivery
Spear Goblins Bats Minions Goblin Gang Musketeer Prince
Fireball
Minions Goblin Gang Mortar Musketeer
Poison
Spear Goblins Bats Minions Goblin Gang Mortar Musketeer
Lightning
Mortar Musketeer Prince
Rocket
Mortar Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Minions Goblin Gang Mortar Musketeer Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Minions

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Goblin Gang Mortar Prince
Bats
Zap Minions Mortar Prince
Zap
Prince Spear Goblins Bats Minions Mortar Musketeer
Minions
Bats Zap Mortar Prince
Goblin Gang
Spear Goblins Mortar Prince
Mortar
Spear Goblins Bats Zap Minions Goblin Gang Musketeer
Musketeer
Zap Mortar Prince
Prince
Zap Spear Goblins Bats Minions Goblin Gang Musketeer

Defense Synergies 1 23

Spear Goblins
Bats Zap Minions Goblin Gang Mortar Musketeer Prince
Bats
Spear Goblins Zap Minions Mortar Musketeer Prince
Zap
Spear Goblins Bats Minions Goblin Gang Mortar Musketeer Prince
Minions
Spear Goblins Bats Zap Mortar Musketeer Prince
Goblin Gang
Musketeer Spear Goblins Zap Mortar Prince
Mortar
Spear Goblins Bats Zap Minions Goblin Gang Musketeer
Musketeer
Goblin Gang Spear Goblins Bats Zap Minions Mortar
Prince
Spear Goblins Bats Zap Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Mortar Musketeer
Bats Zap Minions Goblin Gang Mortar Musketeer Prince
Goblin Gang Mortar Prince Bats Minions Musketeer
Prince Bats Minions Goblin Gang Mortar Musketeer
Prince
Goblin Gang Spear Goblins Bats Zap Minions Musketeer
Bats Minions Musketeer Spear Goblins Zap Goblin Gang Mortar
Zap Musketeer
Minions Goblin Gang Mortar Musketeer Prince
Goblin Gang Spear Goblins Musketeer Prince
Bats Minions Goblin Gang Spear Goblins Zap Musketeer
Minions Musketeer Spear Goblins Bats Zap Goblin Gang
Mortar Prince Bats Zap Minions Goblin Gang Musketeer
Bats Zap Minions Goblin Gang Mortar Prince
Goblin Gang Mortar Prince
Zap Goblin Gang Mortar Prince
Bats Minions Goblin Gang Mortar Musketeer Prince
Mortar Spear Goblins Bats Zap Minions Goblin Gang Musketeer Prince
Zap Mortar Spear Goblins Bats Minions Musketeer
Mortar Musketeer Prince
Goblin Gang Spear Goblins Bats Minions Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Prince
Zap Goblin Gang Mortar Musketeer Prince
Goblin Gang Spear Goblins Bats Zap Minions Musketeer Prince
Goblin Gang Prince Bats Zap Musketeer
Goblin Gang Musketeer Prince
Bats Zap Minions Goblin Gang Musketeer
Goblin Gang Prince Spear Goblins Bats Minions Musketeer
Prince
Zap Spear Goblins Bats Minions Mortar Prince
Goblin Gang Musketeer
Bats Minions Musketeer Prince
Zap Prince
Prince Goblin Gang
Musketeer
Goblin Gang Spear Goblins Bats Zap Minions Mortar Musketeer Prince
Bats Minions Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Musketeer
Mortar Zap Musketeer
Musketeer Prince
Zap Mortar
Spear Goblins Bats Zap Minions Musketeer
Mortar Musketeer
Zap
Zap Mortar
Bats Minions Goblin Gang Musketeer Prince
Zap Mortar Musketeer Prince
Zap Musketeer
Mortar Musketeer
Minions Mortar Musketeer
Zap Mortar Musketeer Prince
Spear Goblins Zap Mortar Musketeer
Mortar Musketeer
Mortar
Bats Minions
Zap Mortar Musketeer Prince
Zap Mortar
Minions Musketeer Prince
Musketeer Prince
Zap Mortar Musketeer
Zap Mortar
Mortar Zap Musketeer
Zap Mortar Musketeer Prince
Zap Mortar Musketeer
Bats Zap Musketeer
Zap Bats Minions Musketeer
Zap Mortar Musketeer
Zap
Prince
Zap Spear Goblins Bats Minions Goblin Gang Musketeer Prince
Zap Musketeer
Goblin Gang Musketeer Prince
Zap Mortar Musketeer
Zap
Musketeer Prince
Zap Bats Minions Goblin Gang Musketeer
Bats Zap Musketeer
Zap Mortar Musketeer Prince

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