My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Fire Spirit Bats Goblin Gang Hog Rider
Zap
Fire Spirit Bats Goblin Gang
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Wizard
The Log
Fire Spirit Goblin Gang Hog Rider
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Fire Spirit Bats Goblin Gang
Royal Delivery
Fire Spirit Bats Goblin Gang Hog Rider Wizard
Fireball
Goblin Gang Tesla Hog Rider Wizard
Poison
Bats Goblin Gang Wizard
Lightning
Tesla Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Rage Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Rage Goblin Gang Tesla Hog Rider Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Rage Goblin Gang

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Bats
Hog Rider Rage
Goblin Gang
Hog Rider
Tesla
Hog Rider
Fire Spirit Bats Goblin Gang Rage Wizard Poison
Wizard
Hog Rider Rage
Rage
Hog Rider Bats Wizard
Poison
Hog Rider

Defense Synergies 1 3

Fire Spirit
Bats
Tesla
Goblin Gang
Tesla
Tesla
Goblin Gang Bats Wizard Poison
Hog Rider
Wizard
Tesla
Rage
Poison
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard
Bats Goblin Gang Tesla
Goblin Gang Tesla Fire Spirit Bats
Tesla Bats Goblin Gang
Poison
Goblin Gang Fire Spirit Bats Tesla
Bats Tesla Fire Spirit Goblin Gang Wizard Poison
Tesla Poison
Tesla Goblin Gang
Goblin Gang Fire Spirit Tesla
Bats Goblin Gang Poison Tesla Wizard
Tesla Bats Goblin Gang Wizard Poison
Tesla Fire Spirit Bats Goblin Gang Wizard
Fire Spirit Wizard Bats Goblin Gang Tesla Poison
Goblin Gang Tesla
Goblin Gang Tesla
Tesla Wizard Bats Goblin Gang Poison
Fire Spirit Tesla Bats Goblin Gang Wizard
Wizard Poison Fire Spirit Bats Tesla
Tesla
Goblin Gang Wizard Fire Spirit Bats Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla
Poison Goblin Gang Tesla Wizard
Goblin Gang Bats
Goblin Gang Bats Tesla
Goblin Gang Tesla
Fire Spirit Wizard Poison Bats Goblin Gang Tesla
Goblin Gang Bats Tesla
Tesla
Bats Poison
Goblin Gang Tesla
Bats Tesla
Poison
Goblin Gang Tesla Wizard
Wizard Tesla
Goblin Gang Tesla Bats Poison
Bats Poison Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Wizard Poison Fire Spirit
Wizard Poison Fire Spirit Bats
Fire Spirit Wizard Poison
Poison Fire Spirit Wizard
Poison Wizard
Fire Spirit Bats Goblin Gang Poison
Poison Wizard
Poison Fire Spirit Wizard
Poison Fire Spirit
Poison
Poison
Wizard Poison
Wizard Poison
Poison
Bats
Fire Spirit Wizard Poison
Fire Spirit Wizard Poison
Poison
Wizard Poison
Poison
Poison Fire Spirit Wizard
Poison Wizard
Wizard Poison
Poison
Poison Fire Spirit Bats Wizard
Bats Wizard Poison
Poison Wizard
Poison
Wizard Poison
Fire Spirit Bats Goblin Gang
Poison Fire Spirit Wizard
Poison Goblin Gang Wizard
Wizard Poison
Poison
Bats Goblin Gang Poison
Bats Poison
Poison

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