My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Executioner Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Miner
Giant Snowball
Bats Guards Baby Dragon Miner
Zap
Bats Guards
Barbarian Barrel
Guards Executioner Electro Wizard
The Log
Guards
Earthquake
Guards
Arrows
Bats Guards
Royal Delivery
Bats Guards Baby Dragon Executioner Miner Electro Wizard
Fireball
Baby Dragon Executioner Electro Wizard
Poison
Bats Guards Executioner Electro Wizard
Lightning
Baby Dragon Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Baby Dragon Poison Executioner Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Miner Baby Dragon Poison Electro Wizard Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Guards Miner Baby Dragon

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Baby Dragon Golem
Guards
Miner
Baby Dragon
Golem Bats Poison Miner Electro Wizard
Poison
Golem Miner Baby Dragon
Executioner
Golem Miner
Golem
Baby Dragon Poison Bats Executioner Electro Wizard
Miner
Bats Guards Poison Baby Dragon Executioner Electro Wizard
Electro Wizard
Baby Dragon Golem Miner

Defense Synergies 0 7

Bats
Baby Dragon Electro Wizard
Guards
Baby Dragon Poison Executioner Electro Wizard
Baby Dragon
Bats Guards
Poison
Guards Electro Wizard
Executioner
Guards
Golem
Miner
Electro Wizard
Bats Guards Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Executioner Electro Wizard
Bats Executioner Electro Wizard
Bats Executioner Electro Wizard
Bats Guards Electro Wizard
Poison
Bats Guards Baby Dragon Executioner Electro Wizard
Bats Electro Wizard Baby Dragon Poison Executioner
Baby Dragon Poison Electro Wizard
Guards Miner Electro Wizard
Bats Guards Poison Executioner Electro Wizard Baby Dragon
Executioner Bats Baby Dragon Poison Electro Wizard
Bats Guards Electro Wizard
Executioner Bats Guards Baby Dragon Poison Electro Wizard
Electro Wizard
Electro Wizard
Bats Poison Executioner Electro Wizard
Bats Guards Baby Dragon Executioner Electro Wizard
Baby Dragon Poison Executioner Bats Guards Electro Wizard
Electro Wizard
Bats Guards Baby Dragon Poison Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Electro Wizard
Poison Electro Wizard Baby Dragon Executioner Miner
Guards Bats Electro Wizard
Guards Bats Electro Wizard
Guards Executioner
Poison Executioner Bats Baby Dragon Electro Wizard
Guards Bats Electro Wizard
Electro Wizard Bats Baby Dragon Poison
Guards
Bats Guards
Guards Poison Electro Wizard
Guards Executioner
Baby Dragon Executioner
Guards Electro Wizard Bats Baby Dragon Poison Executioner
Bats Poison Executioner Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Baby Dragon
Poison Baby Dragon Executioner Miner Electro Wizard
Baby Dragon Poison Miner
Guards Poison
Poison Executioner Baby Dragon
Poison Executioner Bats Baby Dragon
Baby Dragon Poison Executioner
Poison Baby Dragon Executioner
Poison Miner
Bats Guards Poison Electro Wizard
Poison Miner Electro Wizard
Poison Baby Dragon Executioner
Poison Baby Dragon Executioner Miner
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison Executioner
Baby Dragon Poison Executioner
Poison
Bats
Baby Dragon Poison Executioner Electro Wizard
Baby Dragon Poison Miner
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Baby Dragon Executioner
Poison Miner Baby Dragon Executioner Electro Wizard
Baby Dragon Poison Miner
Poison Miner Baby Dragon
Poison Bats Baby Dragon Executioner Electro Wizard
Electro Wizard Bats Guards Poison
Poison Miner
Poison Electro Wizard
Poison
Electro Wizard Bats Guards
Poison Baby Dragon Executioner Electro Wizard
Poison Miner Baby Dragon Executioner Electro Wizard
Baby Dragon Poison Executioner
Poison
Executioner
Bats Guards Baby Dragon Poison Electro Wizard
Bats Poison Executioner Electro Wizard
Poison Baby Dragon Executioner Miner Electro Wizard

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