My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Wizard Elixir Collector P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers
Zap
Archers
Barbarian Barrel
Archers Wizard Ice Wizard
The Log
Archers
Earthquake
Archers Elixir Collector
Arrows
Archers
Royal Delivery
Archers Wizard P.E.K.K.A Ice Wizard
Fireball
Archers Wizard Elixir Collector Ice Wizard
Poison
Archers Wizard Elixir Collector Ice Wizard
Lightning
Wizard Elixir Collector Ice Wizard
Rocket
Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Poison P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Ice Wizard Poison Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Ice Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Archers Poison The Log Ice Wizard
Archers
Zap P.E.K.K.A
Wizard
P.E.K.K.A
Elixir Collector
Poison
P.E.K.K.A Zap The Log
P.E.K.K.A
Zap Poison Archers Wizard The Log Ice Wizard
The Log
Zap Poison P.E.K.K.A
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 1 15

Zap
Archers Poison P.E.K.K.A The Log Ice Wizard
Archers
Zap P.E.K.K.A The Log Ice Wizard
Wizard
P.E.K.K.A The Log Ice Wizard
Elixir Collector
Poison
Zap The Log Ice Wizard
P.E.K.K.A
The Log Zap Archers Wizard Ice Wizard
The Log
P.E.K.K.A Zap Archers Wizard Poison Ice Wizard
Ice Wizard
Zap Archers Wizard Poison P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
P.E.K.K.A Zap The Log Ice Wizard
P.E.K.K.A Archers Ice Wizard
P.E.K.K.A Ice Wizard
Poison P.E.K.K.A The Log
The Log Zap Archers Ice Wizard
Zap Archers Wizard Poison Ice Wizard
Zap Poison P.E.K.K.A The Log
P.E.K.K.A Ice Wizard
Archers Ice Wizard
Archers Poison Ice Wizard Zap Wizard The Log
Zap Archers Wizard Poison Ice Wizard
P.E.K.K.A Zap Wizard The Log Ice Wizard
Wizard Zap Poison P.E.K.K.A The Log
P.E.K.K.A
Zap P.E.K.K.A The Log
Wizard Poison P.E.K.K.A
Zap Archers Wizard The Log Ice Wizard
Zap Wizard Poison The Log Archers Ice Wizard
P.E.K.K.A
Wizard Archers Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A
Poison Zap Archers Wizard The Log
P.E.K.K.A Zap The Log
P.E.K.K.A Zap The Log
P.E.K.K.A
Wizard Poison Zap Archers Ice Wizard
P.E.K.K.A Archers Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Poison The Log
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Poison The Log
P.E.K.K.A Wizard
Wizard Archers
Zap Archers Poison P.E.K.K.A The Log
Poison Zap Archers Wizard P.E.K.K.A The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Zap The Log Ice Wizard
Poison The Log
Poison The Log
Wizard Poison Zap The Log
Wizard Poison Zap Ice Wizard
Archers Wizard Poison The Log
Poison The Log Zap Wizard Ice Wizard
Poison The Log Zap Wizard
Poison
Poison Zap Wizard The Log
Poison Zap Archers Wizard
Poison The Log
Poison
Zap Poison The Log
Zap Wizard Poison The Log
Wizard Poison The Log
Poison
Zap Archers Wizard Poison The Log
Zap Wizard Poison The Log
Poison The Log
Wizard Poison
The Log
Zap Poison The Log
Zap Poison The Log Wizard Ice Wizard
Poison The Log Zap Wizard Ice Wizard
Zap Wizard Poison The Log
Poison Zap The Log
Poison Zap Archers Wizard Ice Wizard
Zap Wizard Poison
Poison Zap Wizard The Log
Zap Poison
P.E.K.K.A
Wizard Poison The Log
Zap Archers
Poison Zap Archers Wizard Ice Wizard
The Log
Poison Wizard
The Log Zap Wizard Poison
Zap Poison
P.E.K.K.A
Zap Poison The Log
Zap Poison
Poison Zap The Log

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