My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Elixir Collector Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Three Musketeers
Giant Snowball
Bats Three Musketeers
Zap
Bats Three Musketeers
Barbarian Barrel
Wizard Three Musketeers
The Log
Three Musketeers
Earthquake
Elixir Collector
Arrows
Bats
Royal Delivery
Bats Wizard Three Musketeers P.E.K.K.A
Fireball
Wizard Elixir Collector Three Musketeers
Poison
Bats Wizard Elixir Collector Three Musketeers
Lightning
Wizard Elixir Collector Three Musketeers
Rocket
Wizard Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Elixir Collector Rage Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Tornado Wizard Elixir Collector P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Tornado

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Rage P.E.K.K.A
Zap
Tornado P.E.K.K.A Bats Three Musketeers
Wizard
Tornado Rage P.E.K.K.A
Elixir Collector
Three Musketeers
Zap Rage Tornado
Rage
Bats Wizard Three Musketeers
Tornado
Zap Wizard P.E.K.K.A Three Musketeers
P.E.K.K.A
Zap Tornado Bats Wizard

Defense Synergies 2 7

Bats
Zap P.E.K.K.A
Zap
Bats Three Musketeers Tornado P.E.K.K.A
Wizard
Tornado P.E.K.K.A
Elixir Collector
Three Musketeers
Zap Tornado
Rage
Tornado
Wizard P.E.K.K.A Zap Three Musketeers
P.E.K.K.A
Tornado Bats Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
P.E.K.K.A Bats Zap Three Musketeers
Three Musketeers Tornado P.E.K.K.A Bats
Three Musketeers P.E.K.K.A Bats
Tornado P.E.K.K.A
Tornado Bats Zap
Bats Three Musketeers Tornado Zap Wizard
Zap P.E.K.K.A
Three Musketeers P.E.K.K.A Tornado
Tornado
Bats Zap Wizard Tornado
Three Musketeers Bats Zap Wizard Tornado
P.E.K.K.A Bats Zap Wizard Three Musketeers
Wizard Three Musketeers Bats Zap Tornado P.E.K.K.A
P.E.K.K.A Three Musketeers
Tornado Zap Three Musketeers P.E.K.K.A
Wizard Three Musketeers Bats Tornado P.E.K.K.A
Bats Zap Wizard Three Musketeers Tornado
Zap Wizard Tornado Bats
P.E.K.K.A Three Musketeers Tornado
Wizard Bats P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Wizard
P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Three Musketeers
Wizard Bats Zap Three Musketeers Tornado
P.E.K.K.A Bats
P.E.K.K.A
Zap P.E.K.K.A Bats Tornado
P.E.K.K.A Three Musketeers
P.E.K.K.A Bats
P.E.K.K.A Zap Tornado
P.E.K.K.A Wizard Three Musketeers
Wizard Three Musketeers
Bats Zap Three Musketeers Tornado P.E.K.K.A
Bats Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Wizard Zap
Wizard Bats Zap Tornado
Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Bats Three Musketeers Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Three Musketeers
Zap
Zap Wizard Three Musketeers
Wizard Three Musketeers
Three Musketeers Tornado
Bats
Zap Wizard Three Musketeers
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Bats Zap Wizard Tornado
Zap Bats Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Bats
Zap Wizard Three Musketeers Tornado
Wizard Three Musketeers
Zap Wizard
Zap Tornado
Three Musketeers P.E.K.K.A
Zap Bats Tornado
Bats Zap Tornado
Zap Tornado

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