My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Dart Goblin
Zap
Minions Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Royal Ghost
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Dart Goblin
Royal Delivery
Minions Goblin Gang Dart Goblin P.E.K.K.A Royal Ghost
Fireball
Minions Goblin Gang Dart Goblin
Poison
Minions Goblin Gang Dart Goblin
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Dart Goblin Tornado Royal Ghost Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Dart Goblin

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Minions Dart Goblin Royal Ghost
Minions
Zap P.E.K.K.A
Goblin Gang
Dart Goblin P.E.K.K.A Royal Ghost
Dart Goblin
Zap Goblin Gang P.E.K.K.A
Rocket
Tornado
Tornado
Zap Rocket P.E.K.K.A
P.E.K.K.A
Zap Tornado Minions Goblin Gang Dart Goblin
Royal Ghost
Zap Goblin Gang

Defense Synergies 2 12

Zap
Minions Goblin Gang Dart Goblin Tornado P.E.K.K.A Royal Ghost
Minions
Zap Dart Goblin P.E.K.K.A
Goblin Gang
Zap Dart Goblin P.E.K.K.A
Dart Goblin
Zap Minions Goblin Gang Tornado P.E.K.K.A
Rocket
Tornado
Tornado
Rocket P.E.K.K.A Zap Dart Goblin
P.E.K.K.A
Tornado Zap Minions Goblin Gang Dart Goblin
Royal Ghost
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minions Dart Goblin
P.E.K.K.A Zap Minions Goblin Gang Dart Goblin
Goblin Gang Rocket Tornado P.E.K.K.A Minions Dart Goblin
P.E.K.K.A Minions Goblin Gang Dart Goblin
Rocket Tornado P.E.K.K.A
Goblin Gang Tornado Zap Minions Dart Goblin Royal Ghost
Minions Dart Goblin Rocket Tornado Zap Goblin Gang
Rocket Zap Dart Goblin P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Tornado
Goblin Gang Tornado Dart Goblin Royal Ghost
Minions Goblin Gang Dart Goblin Zap Tornado Royal Ghost
Minions Zap Goblin Gang Dart Goblin Tornado
P.E.K.K.A Zap Minions Goblin Gang Rocket
Rocket Zap Minions Goblin Gang Dart Goblin Tornado P.E.K.K.A Royal Ghost
P.E.K.K.A Goblin Gang
Rocket Tornado Zap Goblin Gang P.E.K.K.A
Minions Goblin Gang Tornado P.E.K.K.A
Zap Minions Goblin Gang Dart Goblin Tornado Royal Ghost
Zap Tornado Minions Dart Goblin Royal Ghost
P.E.K.K.A Dart Goblin Tornado
Goblin Gang Royal Ghost Minions Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Royal Ghost
Zap Goblin Gang Rocket Royal Ghost
Goblin Gang P.E.K.K.A Zap Minions Rocket
Goblin Gang Rocket P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang
Rocket Zap Minions Goblin Gang Dart Goblin Tornado
Goblin Gang Rocket P.E.K.K.A Minions Dart Goblin
P.E.K.K.A
Zap Rocket P.E.K.K.A Minions Tornado
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Minions Dart Goblin
Rocket P.E.K.K.A Zap Tornado
Rocket P.E.K.K.A Goblin Gang
Dart Goblin
Goblin Gang Zap Minions Dart Goblin Rocket Tornado P.E.K.K.A
Minions Zap Dart Goblin P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Rocket Royal Ghost
Zap Dart Goblin Tornado Royal Ghost
Rocket Dart Goblin
Dart Goblin Rocket
Rocket Zap
Zap Minions Dart Goblin Rocket Tornado
Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado
Rocket Minions Goblin Gang Tornado
Rocket Zap Dart Goblin Tornado
Zap Dart Goblin Rocket Tornado
Rocket Dart Goblin
Minions Dart Goblin Rocket
Zap Dart Goblin
Rocket Zap Dart Goblin
Dart Goblin Rocket
Rocket Tornado
Minions Rocket
Rocket Zap Dart Goblin
Rocket Zap Dart Goblin Tornado
Rocket Minions
Rocket Tornado
Rocket Tornado
Rocket Zap
Zap Tornado
Zap Dart Goblin Tornado Royal Ghost
Zap Tornado
Rocket Zap Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Rocket Minions Dart Goblin
Zap Dart Goblin Rocket
Zap Rocket
P.E.K.K.A
Rocket
Zap Minions Goblin Gang Dart Goblin Rocket
Rocket Zap Dart Goblin Tornado
Goblin Gang Dart Goblin Rocket
Zap Dart Goblin
Rocket Zap Tornado
Dart Goblin P.E.K.K.A
Zap Minions Goblin Gang Dart Goblin Rocket Tornado
Zap Dart Goblin Rocket Tornado
Zap Dart Goblin Rocket Tornado Royal Ghost

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