My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant Three Musketeers
Giant Snowball
Archers Minions Cannon Three Musketeers
Zap
Archers Minions Cannon Three Musketeers
Barbarian Barrel
Archers Cannon Three Musketeers
The Log
Archers Cannon Three Musketeers
Earthquake
Archers Cannon
Arrows
Archers Minions
Royal Delivery
Archers Minions Three Musketeers P.E.K.K.A
Fireball
Archers Minions Cannon Three Musketeers
Poison
Archers Minions Cannon Three Musketeers
Lightning
Cannon Three Musketeers
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Archers Minions Cannon Giant P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Archers Minions

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant P.E.K.K.A Archers Minions Three Musketeers
Archers
Zap Giant P.E.K.K.A
Minions
Giant Rage Zap P.E.K.K.A
Cannon
Giant
Zap Minions Rage Archers Three Musketeers
Three Musketeers
Zap Giant Rage
Rage
Minions Giant Three Musketeers
P.E.K.K.A
Zap Archers Minions

Defense Synergies 1 9

Zap
Cannon Archers Minions Three Musketeers P.E.K.K.A
Archers
Zap Minions Cannon P.E.K.K.A
Minions
Zap Archers Cannon P.E.K.K.A
Cannon
Zap Archers Minions
Giant
Three Musketeers
Zap
Rage
P.E.K.K.A
Zap Archers Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Cannon
P.E.K.K.A Zap Minions Cannon Three Musketeers
Cannon Three Musketeers P.E.K.K.A Archers Minions
Cannon Three Musketeers P.E.K.K.A Minions
P.E.K.K.A
Zap Archers Minions Cannon
Minions Three Musketeers Zap Archers Cannon
Zap Cannon P.E.K.K.A
Cannon Three Musketeers P.E.K.K.A Minions
Archers Cannon
Archers Minions Zap Cannon
Minions Three Musketeers Zap Archers
Cannon P.E.K.K.A Zap Minions Three Musketeers
Three Musketeers Zap Minions Cannon P.E.K.K.A
P.E.K.K.A Cannon Three Musketeers
Zap Cannon Three Musketeers P.E.K.K.A
Three Musketeers Minions Cannon P.E.K.K.A
Cannon Zap Archers Minions Three Musketeers
Zap Archers Minions Cannon
P.E.K.K.A Cannon Three Musketeers
Archers Minions Cannon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A
Zap Archers
P.E.K.K.A Zap Minions
P.E.K.K.A Zap
P.E.K.K.A Cannon Three Musketeers
Zap Archers Minions Three Musketeers
P.E.K.K.A Archers Minions
P.E.K.K.A
Zap P.E.K.K.A Minions
P.E.K.K.A Cannon Three Musketeers
P.E.K.K.A Minions
P.E.K.K.A Zap
P.E.K.K.A Cannon Three Musketeers
Archers Cannon Three Musketeers
Zap Archers Minions Three Musketeers P.E.K.K.A
Minions Zap Archers Cannon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Zap
Zap Minions
Archers
Zap
Zap
Minions Three Musketeers
Zap
Zap Archers
Three Musketeers
Minions
Zap
Zap Three Musketeers
Three Musketeers
Three Musketeers
Minions
Zap Archers Three Musketeers
Zap
Minions
Zap
Zap
Zap
Zap
Zap
Zap Archers
Zap Minions
Zap
Zap
P.E.K.K.A
Zap Archers Minions
Zap Archers Three Musketeers
Three Musketeers
Zap
Zap
Three Musketeers P.E.K.K.A
Zap Minions
Zap
Zap

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