My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblins Barbarians Miner Princess
Zap
Goblins Princess
Barbarian Barrel
Goblins Barbarians Princess Ice Wizard
The Log
Goblins Barbarians Princess
Earthquake
Barbarians Elixir Collector
Arrows
Goblins Princess
Royal Delivery
Goblins Barbarians P.E.K.K.A Miner Princess Ice Wizard
Fireball
Barbarians Elixir Collector Princess Ice Wizard
Poison
Barbarians Elixir Collector Princess Ice Wizard
Lightning
Elixir Collector Ice Wizard
Rocket
Barbarians Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector P.E.K.K.A Miner Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Miner Princess Ice Wizard Barbarians Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Miner Princess

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
P.E.K.K.A Miner Goblins Princess Ice Wizard
Barbarians
Elixir Collector
P.E.K.K.A
Zap Princess Ice Wizard
Miner
Goblins Zap
Princess
Zap P.E.K.K.A
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 0 11

Goblins
Zap Princess Ice Wizard
Zap
Goblins Barbarians P.E.K.K.A Miner Princess Ice Wizard
Barbarians
Zap
Elixir Collector
P.E.K.K.A
Zap Princess Ice Wizard
Miner
Zap
Princess
Goblins Zap P.E.K.K.A Ice Wizard
Ice Wizard
Goblins Zap P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Barbarians P.E.K.K.A Goblins Zap Ice Wizard
Barbarians P.E.K.K.A Goblins Ice Wizard
Barbarians P.E.K.K.A Goblins Ice Wizard
Barbarians P.E.K.K.A Princess
Goblins Zap Ice Wizard
Zap Princess Ice Wizard
Zap Barbarians P.E.K.K.A
Barbarians P.E.K.K.A Goblins Princess Ice Wizard
Goblins Barbarians Miner Ice Wizard
Goblins Barbarians Ice Wizard Zap Princess
Zap Princess Ice Wizard
Barbarians P.E.K.K.A Zap Ice Wizard
Goblins Zap Barbarians P.E.K.K.A Princess
Barbarians P.E.K.K.A
Barbarians Zap P.E.K.K.A
Barbarians Goblins P.E.K.K.A
Goblins Zap Barbarians Ice Wizard
Zap Barbarians Princess Ice Wizard
Barbarians P.E.K.K.A
Goblins Barbarians P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Zap P.E.K.K.A
Zap Miner
Barbarians P.E.K.K.A Goblins Zap
P.E.K.K.A Zap Barbarians
Barbarians P.E.K.K.A
Zap Princess Ice Wizard
P.E.K.K.A Goblins Barbarians Ice Wizard
P.E.K.K.A Barbarians
Zap P.E.K.K.A Goblins Barbarians
P.E.K.K.A Barbarians
P.E.K.K.A Barbarians
P.E.K.K.A Zap Barbarians
Barbarians P.E.K.K.A
Barbarians Princess
Barbarians Goblins Zap P.E.K.K.A
Zap Barbarians P.E.K.K.A Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Miner Princess Ice Wizard
Miner
Barbarians
Zap
Zap Princess Ice Wizard
Princess
Zap Princess Ice Wizard
Miner Zap
Goblins
Miner Zap Princess
Zap Princess
Miner Princess
Princess
Princess Zap
Zap Princess
Princess
Zap Princess
Zap Miner Princess
Princess
Zap Barbarians
Zap Princess Ice Wizard
Miner Zap Princess Ice Wizard
Zap Miner Princess
Miner Zap
Zap Princess Ice Wizard
Zap
Zap Miner
Zap Princess
P.E.K.K.A
Princess
Zap Barbarians Princess
Zap Princess Ice Wizard
Miner Princess
Zap Princess
Zap
P.E.K.K.A
Zap Princess
Zap Princess
Zap Miner Princess

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