My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Inferno Dragon
Giant Snowball
Goblin Gang Miner Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang P.E.K.K.A Miner Electro Wizard Inferno Dragon
Fireball
Goblin Gang Electro Wizard Inferno Dragon
Poison
Goblin Gang Electro Wizard
Lightning
Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Miner Poison Electro Wizard Inferno Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Miner

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Miner Electro Wizard Poison The Log
Goblin Gang
Miner P.E.K.K.A
Poison
P.E.K.K.A Miner Zap The Log
P.E.K.K.A
Zap Poison Electro Wizard Goblin Gang The Log
The Log
Zap Poison P.E.K.K.A Miner
Miner
Zap Goblin Gang Poison The Log Electro Wizard Inferno Dragon
Electro Wizard
Zap P.E.K.K.A Miner
Inferno Dragon
Miner

Defense Synergies 2 18

Zap
Electro Wizard Goblin Gang Poison P.E.K.K.A The Log Miner Inferno Dragon
Goblin Gang
Zap P.E.K.K.A The Log Miner Electro Wizard Inferno Dragon
Poison
Zap The Log Electro Wizard
P.E.K.K.A
The Log Zap Goblin Gang Electro Wizard
The Log
P.E.K.K.A Zap Goblin Gang Poison Miner Electro Wizard Inferno Dragon
Miner
Zap Goblin Gang The Log
Electro Wizard
Zap Goblin Gang Poison P.E.K.K.A The Log Inferno Dragon
Inferno Dragon
Zap Goblin Gang The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log Electro Wizard
P.E.K.K.A Inferno Dragon Zap Goblin Gang The Log Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Poison P.E.K.K.A The Log
Goblin Gang The Log Zap Electro Wizard
Electro Wizard Inferno Dragon Zap Goblin Gang Poison
Zap Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Miner Electro Wizard
Goblin Gang Poison Electro Wizard Zap The Log
Inferno Dragon Zap Goblin Gang Poison Electro Wizard
P.E.K.K.A Zap Goblin Gang The Log Electro Wizard
Zap Goblin Gang Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Zap Goblin Gang P.E.K.K.A The Log Electro Wizard Inferno Dragon
Goblin Gang Poison P.E.K.K.A Electro Wizard
Zap Goblin Gang The Log Electro Wizard
Zap Poison The Log Electro Wizard Inferno Dragon
P.E.K.K.A Electro Wizard Inferno Dragon
Goblin Gang Poison P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Goblin Gang The Log Miner Inferno Dragon
Goblin Gang P.E.K.K.A Zap The Log Electro Wizard
Goblin Gang P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Goblin Gang Inferno Dragon
Poison Zap Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Electro Wizard Poison The Log Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Zap Poison The Log Electro Wizard
P.E.K.K.A Goblin Gang
Goblin Gang Electro Wizard Zap Poison P.E.K.K.A The Log Inferno Dragon
Poison Zap P.E.K.K.A The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison Zap The Log Miner Electro Wizard
Poison The Log Miner
Poison The Log
Poison Zap The Log
Poison Zap
Poison The Log
Poison The Log Zap
Poison The Log Miner Zap
Goblin Gang Poison Electro Wizard
Poison Miner Zap The Log Electro Wizard
Poison Zap
Poison The Log Miner
Poison
Zap Poison The Log
Zap Poison The Log
Poison The Log
Poison
Zap Poison The Log Electro Wizard
Zap Poison The Log Miner
Poison The Log
Poison
The Log
Zap Poison The Log
Zap Poison The Log
Inferno Dragon
Poison The Log Miner Zap Electro Wizard
Zap Poison The Log Miner
Poison Miner Zap The Log
Poison Zap Electro Wizard
Zap Electro Wizard Poison
Poison Zap The Log Miner
Zap Poison Electro Wizard
P.E.K.K.A
Poison The Log
Zap Electro Wizard Goblin Gang
Poison Zap Electro Wizard
The Log
Poison Miner Goblin Gang Electro Wizard
The Log Zap Poison
Zap Poison
P.E.K.K.A
Zap Goblin Gang Poison The Log Electro Wizard
Zap Poison Electro Wizard
Poison Zap The Log Miner Electro Wizard

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