My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Inferno Dragon Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner Inferno Dragon Night Witch Sparky
Giant Snowball
Archers Miner Inferno Dragon Night Witch
Zap
Archers Inferno Dragon Night Witch Sparky
Barbarian Barrel
Archers Knight Night Witch Sparky
The Log
Archers Sparky
Earthquake
Archers
Arrows
Archers Night Witch
Royal Delivery
Archers Knight Miner Inferno Dragon Night Witch Sparky
Fireball
Archers Inferno Dragon Night Witch Sparky
Poison
Archers Night Witch Sparky
Lightning
Knight Inferno Dragon Night Witch Sparky
Rocket
Inferno Dragon Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Miner Inferno Dragon Night Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Miner Fireball Inferno Dragon Night Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Miner

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Miner Inferno Dragon
Knight
Archers Fireball The Log Miner Night Witch Sparky
Fireball
Knight The Log Miner Sparky
The Log
Knight Fireball Miner Sparky
Miner
Archers Knight Fireball The Log Inferno Dragon Sparky
Inferno Dragon
Archers Miner
Night Witch
Knight
Sparky
Knight Fireball The Log Miner

Defense Synergies 2 10

Archers
Knight The Log
Knight
Archers Fireball The Log Night Witch Sparky
Fireball
The Log Knight Miner
The Log
Fireball Archers Knight Miner Inferno Dragon Night Witch Sparky
Miner
Fireball The Log
Inferno Dragon
The Log
Night Witch
Knight The Log
Sparky
Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log Sparky
Inferno Dragon Sparky Knight The Log Night Witch
Sparky Archers Knight Inferno Dragon Night Witch
Inferno Dragon Night Witch Sparky Knight
Fireball The Log Sparky
Fireball The Log Archers Night Witch
Inferno Dragon Archers Fireball Night Witch
Fireball The Log Sparky
Inferno Dragon Sparky Night Witch
Knight Archers Miner Night Witch Sparky
Archers Knight Fireball The Log Night Witch
Inferno Dragon Archers Fireball Night Witch
Night Witch Sparky Knight Fireball The Log
Fireball Sparky The Log Night Witch
Inferno Dragon Sparky Knight
Fireball The Log Inferno Dragon Sparky
Sparky Knight Fireball Night Witch
Fireball Archers Knight The Log Night Witch
The Log Archers Knight Fireball Inferno Dragon
Sparky Inferno Dragon
Archers Knight Fireball The Log Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Fireball Sparky
Fireball Archers Knight The Log Miner Inferno Dragon
Knight The Log Sparky
Knight Fireball The Log Night Witch Sparky
Knight Inferno Dragon Night Witch Sparky
Fireball Archers
Sparky Archers Knight Fireball Night Witch
Knight Inferno Dragon Sparky
Knight Fireball The Log Inferno Dragon Sparky
Inferno Dragon Sparky
Inferno Dragon Knight Sparky
Fireball The Log
Knight Fireball Night Witch Sparky
Archers Fireball Sparky
Sparky Archers Knight Fireball The Log Inferno Dragon Night Witch
Archers Fireball The Log Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Sparky
Fireball The Log Miner
Fireball The Log Miner Sparky
Knight Fireball The Log Sparky
Fireball The Log Sparky
Fireball
Archers The Log Sparky
Fireball The Log
Fireball The Log Miner
Fireball Night Witch Sparky
Miner Knight Fireball The Log Sparky
Fireball Archers
Knight Fireball The Log Miner Sparky
Fireball
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Sparky
Night Witch Sparky
Archers Fireball The Log Sparky
Fireball The Log Miner
Fireball The Log Night Witch Sparky
Fireball
The Log Sparky
Fireball The Log
The Log Fireball Sparky
Inferno Dragon
Fireball The Log Miner Sparky
Fireball The Log Miner Sparky
Fireball Miner The Log Sparky
Archers Fireball Night Witch Sparky
Fireball
Fireball Night Witch Sparky
Fireball The Log Miner Night Witch Sparky
Fireball Sparky
Sparky
Fireball The Log Sparky
Archers Fireball Night Witch
Fireball Archers
The Log Fireball
Fireball Miner Knight Sparky
The Log Fireball
Fireball Sparky
Sparky
Fireball The Log Sparky
Fireball
Fireball The Log Miner Sparky

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