My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Electro Wizard Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner Night Witch
Giant Snowball
Hog Rider Miner Princess Lumberjack Night Witch
Zap
Princess Night Witch
Barbarian Barrel
Princess Electro Wizard Lumberjack Night Witch
The Log
Hog Rider Princess Lumberjack
Earthquake
Hog Rider
Arrows
Princess Night Witch
Royal Delivery
Hog Rider Miner Princess Electro Wizard Lumberjack Night Witch
Fireball
Hog Rider Princess Electro Wizard Lumberjack Night Witch
Poison
Princess Electro Wizard Night Witch
Lightning
Electro Wizard Lumberjack Night Witch
Rocket
Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Miner Princess Hog Rider Electro Wizard Lumberjack Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Miner Princess

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
The Log Mirror Princess Electro Wizard Lumberjack
Mirror
The Log Miner Hog Rider Princess Lumberjack Night Witch
The Log
Hog Rider Mirror Miner Princess Lumberjack
Miner
Mirror The Log Electro Wizard Lumberjack
Princess
Hog Rider Mirror The Log
Electro Wizard
Hog Rider Miner Lumberjack
Lumberjack
Hog Rider Mirror The Log Miner Electro Wizard Night Witch
Night Witch
Mirror Lumberjack

Defense Synergies 0 12

Hog Rider
Mirror
The Log Princess Electro Wizard Lumberjack Night Witch
The Log
Mirror Miner Princess Electro Wizard Lumberjack Night Witch
Miner
The Log
Princess
Mirror The Log
Electro Wizard
Mirror The Log Lumberjack Night Witch
Lumberjack
Mirror The Log Electro Wizard
Night Witch
Mirror The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Lumberjack The Log Electro Wizard Night Witch
Lumberjack Electro Wizard Night Witch
Lumberjack Night Witch Electro Wizard
The Log Princess Lumberjack
The Log Electro Wizard Lumberjack Night Witch
Electro Wizard Princess Night Witch
The Log Electro Wizard
Princess Lumberjack Night Witch
Miner Electro Wizard Lumberjack Night Witch
Electro Wizard The Log Princess Lumberjack Night Witch
Princess Electro Wizard Night Witch
Lumberjack Night Witch The Log Electro Wizard
The Log Princess Electro Wizard Lumberjack Night Witch
Electro Wizard Lumberjack
The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack Night Witch
The Log Electro Wizard Lumberjack Night Witch
The Log Princess Electro Wizard Lumberjack
Electro Wizard Lumberjack
The Log Electro Wizard Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Electro Wizard
Electro Wizard The Log Miner Lumberjack
Lumberjack The Log Electro Wizard
Lumberjack The Log Electro Wizard Night Witch
Lumberjack Night Witch
Princess Electro Wizard
Electro Wizard Lumberjack Night Witch
Lumberjack
Electro Wizard The Log
Lumberjack
The Log Electro Wizard
Lumberjack Night Witch
Princess
Electro Wizard The Log Lumberjack Night Witch
The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Miner Princess Electro Wizard
The Log Miner
The Log
The Log
Princess
The Log Princess
The Log Princess
The Log Miner
Electro Wizard Lumberjack Night Witch
Miner The Log Princess Electro Wizard
Princess
The Log Miner Princess
Princess
Princess The Log
The Log Princess
The Log Princess
Night Witch
The Log Princess Electro Wizard
The Log Miner Princess
The Log Night Witch
Princess
The Log
The Log
The Log Princess
The Log Miner Princess Electro Wizard
The Log Miner Princess
Miner The Log
Princess Electro Wizard Night Witch
Electro Wizard
Night Witch
The Log Miner Night Witch
Princess Electro Wizard
The Log Princess
Electro Wizard Princess Night Witch
Princess Electro Wizard
The Log
Miner Princess Electro Wizard Lumberjack
The Log Princess
The Log Princess Electro Wizard
Princess Electro Wizard
The Log Miner Princess Electro Wizard

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