My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Musketeer Witch Miner
Zap
Minions Witch
Barbarian Barrel
Knight Musketeer Valkyrie Witch
The Log
Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Knight Minions Mini P.E.K.K.A Musketeer Valkyrie Witch Miner
Fireball
Minions Musketeer Witch
Poison
Minions Musketeer Witch
Lightning
Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Rage Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Minions Miner Mini P.E.K.K.A Musketeer Valkyrie Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Minions Miner

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Musketeer Witch Miner
Minions
Knight Rage Miner Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Minions Musketeer Valkyrie Rage
Musketeer
Knight Valkyrie Mini P.E.K.K.A Miner
Valkyrie
Musketeer Minions Mini P.E.K.K.A Witch
Rage
Minions Witch Mini P.E.K.K.A
Witch
Rage Knight Valkyrie Miner
Miner
Minions Knight Musketeer Witch

Defense Synergies 4 8

Knight
Minions Musketeer Mini P.E.K.K.A Witch
Minions
Knight Valkyrie Musketeer
Mini P.E.K.K.A
Knight Musketeer Valkyrie Witch
Musketeer
Knight Valkyrie Minions Mini P.E.K.K.A Miner
Valkyrie
Minions Musketeer Mini P.E.K.K.A Witch
Rage
Witch
Knight Mini P.E.K.K.A Valkyrie
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Musketeer Valkyrie
Mini P.E.K.K.A Knight Minions Musketeer Valkyrie Witch
Mini P.E.K.K.A Witch Knight Minions Musketeer Valkyrie
Mini P.E.K.K.A Witch Knight Minions Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie
Minions Musketeer Valkyrie
Minions Musketeer Witch
Musketeer Valkyrie
Mini P.E.K.K.A Witch Minions Musketeer
Knight Mini P.E.K.K.A Musketeer Valkyrie Miner
Minions Valkyrie Witch Knight Musketeer
Minions Musketeer Witch
Mini P.E.K.K.A Knight Minions Musketeer Valkyrie Witch
Valkyrie Minions Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Knight Minions Mini P.E.K.K.A Musketeer Valkyrie Witch
Knight Minions Musketeer Valkyrie Witch
Valkyrie Witch Knight Minions Musketeer
Mini P.E.K.K.A Musketeer
Valkyrie Knight Minions Mini P.E.K.K.A Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Witch
Knight Mini P.E.K.K.A Musketeer Valkyrie Miner
Knight Minions Mini P.E.K.K.A Musketeer Valkyrie Witch
Mini P.E.K.K.A Valkyrie Knight Musketeer
Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Minions Musketeer Witch
Mini P.E.K.K.A Knight Minions Musketeer Valkyrie Witch
Mini P.E.K.K.A Knight Valkyrie
Knight Minions Mini P.E.K.K.A Valkyrie Witch
Witch Musketeer
Knight Minions Mini P.E.K.K.A Musketeer Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Knight Valkyrie Witch
Musketeer Valkyrie Witch
Witch Knight Minions Mini P.E.K.K.A Musketeer Valkyrie
Minions Valkyrie Mini P.E.K.K.A Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie
Musketeer Miner
Miner
Knight Musketeer Valkyrie
Valkyrie
Minions Musketeer Witch
Musketeer Witch
Miner
Minions Mini P.E.K.K.A Musketeer
Miner Knight Musketeer Valkyrie
Musketeer
Knight Musketeer Miner
Minions Musketeer
Musketeer
Musketeer Witch
Musketeer
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer
Valkyrie Witch Miner
Minions Musketeer
Musketeer
Musketeer
Valkyrie Witch
Witch
Miner Musketeer Witch
Musketeer Witch Miner
Miner Musketeer
Musketeer Witch
Minions Musketeer Witch
Mini P.E.K.K.A
Musketeer Miner
Minions Musketeer Witch
Musketeer Witch
Miner Knight Mini P.E.K.K.A Musketeer Valkyrie
Musketeer
Musketeer
Minions Musketeer Witch
Musketeer Witch
Musketeer Witch Miner

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