My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider Furnace Baby Dragon
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Furnace
The Log
Goblin Gang Elite Barbarians Musketeer Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Hog Rider Baby Dragon
Fireball
Goblin Gang Elite Barbarians Musketeer Hog Rider Furnace Baby Dragon
Poison
Goblin Gang Musketeer Furnace
Lightning
Elite Barbarians Musketeer Furnace Baby Dragon
Rocket
Elite Barbarians Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tornado Fireball Musketeer Hog Rider Furnace Baby Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Tornado Fireball Musketeer

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Baby Dragon
Elite Barbarians
Fireball Hog Rider Furnace
Fireball
Hog Rider Tornado Elite Barbarians Baby Dragon
Musketeer
Hog Rider Baby Dragon
Hog Rider
Goblin Gang Fireball Musketeer Elite Barbarians Furnace Tornado Baby Dragon
Furnace
Elite Barbarians Hog Rider Baby Dragon
Tornado
Fireball Baby Dragon Hog Rider
Baby Dragon
Tornado Goblin Gang Fireball Musketeer Hog Rider Furnace

Defense Synergies 2 8

Goblin Gang
Musketeer Furnace
Elite Barbarians
Fireball
Tornado Musketeer
Musketeer
Goblin Gang Fireball Furnace Tornado Baby Dragon
Hog Rider
Furnace
Goblin Gang Musketeer Tornado Baby Dragon
Tornado
Fireball Musketeer Furnace Baby Dragon
Baby Dragon
Musketeer Furnace Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Baby Dragon
Elite Barbarians Goblin Gang Musketeer Furnace
Goblin Gang Furnace Tornado Elite Barbarians Musketeer
Elite Barbarians Goblin Gang Musketeer Furnace
Elite Barbarians Fireball Tornado
Goblin Gang Fireball Tornado Musketeer Furnace Baby Dragon
Musketeer Furnace Tornado Goblin Gang Fireball Baby Dragon
Fireball Musketeer Baby Dragon
Goblin Gang Elite Barbarians Musketeer Furnace Tornado
Goblin Gang Elite Barbarians Tornado Musketeer
Goblin Gang Fireball Musketeer Furnace Tornado Baby Dragon
Musketeer Goblin Gang Fireball Furnace Tornado Baby Dragon
Furnace Goblin Gang Elite Barbarians Fireball Musketeer
Fireball Goblin Gang Furnace Tornado Baby Dragon
Elite Barbarians Goblin Gang Furnace
Tornado Goblin Gang Elite Barbarians Fireball Furnace
Goblin Gang Elite Barbarians Fireball Musketeer Furnace Tornado
Fireball Goblin Gang Elite Barbarians Musketeer Furnace Tornado Baby Dragon
Furnace Tornado Baby Dragon Fireball Musketeer
Elite Barbarians Musketeer Tornado
Goblin Gang Elite Barbarians Fireball Musketeer Furnace Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Fireball Furnace
Fireball Goblin Gang Elite Barbarians Musketeer Baby Dragon
Goblin Gang Elite Barbarians Musketeer Furnace
Goblin Gang Elite Barbarians Fireball Musketeer Tornado
Goblin Gang Elite Barbarians Musketeer
Fireball Furnace Goblin Gang Musketeer Tornado Baby Dragon
Goblin Gang Elite Barbarians Fireball Musketeer Furnace
Elite Barbarians
Elite Barbarians Fireball Tornado Baby Dragon
Goblin Gang Musketeer
Elite Barbarians Musketeer
Elite Barbarians Fireball Tornado
Elite Barbarians Goblin Gang Fireball
Fireball Musketeer Furnace Baby Dragon
Goblin Gang Elite Barbarians Fireball Musketeer Furnace Tornado Baby Dragon
Elite Barbarians Fireball Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Baby Dragon
Fireball Musketeer Tornado Baby Dragon
Fireball Baby Dragon
Fireball Musketeer
Fireball Furnace Baby Dragon
Fireball Musketeer Furnace Tornado Baby Dragon
Musketeer Furnace Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Tornado
Goblin Gang Elite Barbarians Fireball Musketeer Tornado
Fireball Musketeer Tornado
Fireball Musketeer Tornado Baby Dragon
Elite Barbarians Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Elite Barbarians Fireball Musketeer Furnace Baby Dragon
Fireball Musketeer Furnace Baby Dragon
Fireball Musketeer Furnace Baby Dragon
Fireball Tornado
Fireball Musketeer Baby Dragon
Fireball Tornado Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Tornado
Musketeer Tornado
Fireball Musketeer Baby Dragon
Tornado Fireball Furnace Baby Dragon
Fireball Musketeer Tornado Baby Dragon
Fireball Musketeer Tornado Baby Dragon
Fireball Musketeer Tornado Baby Dragon
Elite Barbarians Fireball Musketeer Furnace Tornado Baby Dragon
Fireball Musketeer
Elite Barbarians Fireball
Fireball Musketeer
Fireball
Fireball
Goblin Gang Fireball Musketeer
Fireball Musketeer Tornado Baby Dragon
Fireball
Fireball Goblin Gang Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Tornado
Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Fireball Musketeer Tornado Baby Dragon
Fireball Musketeer Tornado
Fireball Musketeer Tornado Baby Dragon

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