My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Graveyard
Giant Snowball
Goblin Gang Inferno Dragon Graveyard
Zap
Goblin Gang Inferno Dragon Graveyard
Barbarian Barrel
Goblin Gang Tesla Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Tesla Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Bowler Inferno Dragon Graveyard
Fireball
Goblin Gang Tesla Bowler Inferno Dragon
Poison
Goblin Gang Graveyard
Lightning
Tesla Bowler Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Goblin Gang Tesla Freeze Inferno Dragon Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Goblin Gang Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Graveyard Freeze Bowler
Goblin Gang
Mirror Bowler
Tesla
Mirror
Arrows Goblin Gang Freeze Graveyard
Freeze
Graveyard Arrows Mirror
Bowler
Graveyard Arrows Goblin Gang
Inferno Dragon
Graveyard
Arrows Freeze Bowler Mirror

Defense Synergies 3 8

Arrows
Mirror Tesla Bowler
Goblin Gang
Tesla Mirror Inferno Dragon
Tesla
Goblin Gang Mirror Arrows Bowler Inferno Dragon
Mirror
Arrows Tesla Goblin Gang Bowler Inferno Dragon
Freeze
Bowler
Arrows Tesla Mirror
Inferno Dragon
Goblin Gang Tesla Mirror
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla
Inferno Dragon Goblin Gang Tesla
Goblin Gang Tesla Bowler Freeze Inferno Dragon
Tesla Inferno Dragon Goblin Gang Bowler
Arrows Bowler
Arrows Goblin Gang Freeze Bowler Tesla
Tesla Inferno Dragon Arrows Goblin Gang Freeze
Bowler Arrows Tesla
Tesla Inferno Dragon Goblin Gang
Goblin Gang Tesla Bowler
Goblin Gang Arrows Tesla Freeze Bowler
Arrows Tesla Inferno Dragon Goblin Gang
Tesla Bowler Goblin Gang Freeze
Bowler Arrows Goblin Gang Tesla Freeze
Inferno Dragon Goblin Gang Tesla
Goblin Gang Tesla Freeze Bowler Inferno Dragon
Tesla Arrows Goblin Gang Bowler
Arrows Tesla Goblin Gang Bowler
Arrows Freeze Tesla Bowler Inferno Dragon
Tesla Inferno Dragon
Goblin Gang Bowler Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Bowler
Arrows Goblin Gang Tesla Bowler Inferno Dragon
Goblin Gang Bowler
Goblin Gang Bowler Tesla
Goblin Gang Tesla Bowler Inferno Dragon
Arrows Goblin Gang Tesla Freeze
Goblin Gang Tesla Bowler
Tesla Inferno Dragon
Freeze Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla Bowler
Arrows Bowler
Bowler Goblin Gang Tesla
Tesla Bowler
Goblin Gang Tesla Freeze Bowler Inferno Dragon
Arrows Bowler Tesla Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Bowler
Arrows
Arrows Freeze
Arrows Bowler
Arrows Freeze
Arrows Bowler
Arrows Freeze Bowler
Arrows
Goblin Gang Bowler
Arrows Bowler
Arrows
Bowler
Arrows Freeze
Arrows
Arrows Bowler
Arrows Bowler
Arrows Freeze
Arrows Bowler
Arrows Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Freeze Bowler
Inferno Dragon
Arrows Bowler
Arrows Bowler
Arrows
Arrows
Freeze
Bowler
Arrows
Arrows Freeze
Arrows Bowler
Goblin Gang Freeze
Arrows
Freeze
Arrows
Goblin Gang Bowler
Arrows Bowler
Arrows
Goblin Gang Freeze Bowler
Freeze Bowler

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