My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Minions Minion Horde Hog Rider Furnace
Zap
Minions Minion Horde Furnace
Barbarian Barrel
Elite Barbarians Furnace
The Log
Elite Barbarians Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Minions Minion Horde Furnace
Royal Delivery
Minions Minion Horde Elite Barbarians Hog Rider
Fireball
Minions Minion Horde Elite Barbarians Hog Rider Furnace
Poison
Minions Minion Horde Furnace
Lightning
Elite Barbarians Furnace
Rocket
Minion Horde Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minions Fireball Hog Rider Furnace Freeze Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Minions Fireball Hog Rider

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Elite Barbarians
Minion Horde
Hog Rider Mirror Freeze
Elite Barbarians
Minions Fireball Hog Rider Furnace
Fireball
Hog Rider Mirror Elite Barbarians Freeze
Hog Rider
Minions Fireball Freeze Minion Horde Elite Barbarians Furnace Mirror
Furnace
Elite Barbarians Hog Rider Mirror
Mirror
Fireball Minion Horde Hog Rider Furnace Freeze
Freeze
Hog Rider Minion Horde Fireball Mirror

Defense Synergies 3 3

Minions
Freeze
Minion Horde
Mirror Freeze
Elite Barbarians
Fireball
Mirror Freeze
Hog Rider
Furnace
Mirror
Mirror
Minion Horde Fireball Furnace
Freeze
Minions Minion Horde Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Fireball
Minion Horde Elite Barbarians Minions Furnace
Minion Horde Furnace Minions Elite Barbarians Freeze
Minion Horde Elite Barbarians Minions Furnace
Elite Barbarians Fireball
Fireball Freeze Minions Furnace
Minions Minion Horde Furnace Fireball Freeze
Fireball
Minion Horde Minions Elite Barbarians Furnace
Elite Barbarians Minion Horde
Minions Minion Horde Fireball Furnace Freeze
Minions Minion Horde Fireball Furnace
Minion Horde Furnace Minions Elite Barbarians Fireball Freeze
Fireball Minions Minion Horde Furnace Freeze
Elite Barbarians Minion Horde Furnace
Minion Horde Elite Barbarians Fireball Furnace Freeze
Minion Horde Minions Elite Barbarians Fireball Furnace
Fireball Minions Minion Horde Elite Barbarians Furnace
Furnace Freeze Minions Fireball
Elite Barbarians
Minions Minion Horde Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Furnace
Fireball Elite Barbarians
Minions Minion Horde Elite Barbarians Furnace
Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Fireball Furnace Minions Minion Horde Freeze
Minions Minion Horde Elite Barbarians Fireball Furnace
Minion Horde Elite Barbarians
Minion Horde Freeze Minions Elite Barbarians Fireball
Minion Horde
Minions Minion Horde Elite Barbarians
Elite Barbarians Fireball
Elite Barbarians Minion Horde Fireball
Minion Horde Fireball Furnace
Elite Barbarians Minions Minion Horde Fireball Furnace Freeze
Minions Minion Horde Elite Barbarians Fireball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball
Minion Horde Fireball
Fireball Freeze
Fireball Minion Horde Furnace
Fireball Minions Minion Horde Furnace Freeze
Minion Horde Furnace
Fireball Freeze
Fireball
Minions Minion Horde Elite Barbarians Fireball
Minion Horde Fireball
Fireball
Elite Barbarians Fireball
Minions Minion Horde Fireball Freeze
Elite Barbarians Fireball Furnace
Minion Horde Fireball Furnace
Minion Horde Fireball Furnace
Fireball Freeze
Minions Minion Horde
Fireball
Fireball
Minions Minion Horde Fireball
Fireball
Minion Horde Fireball
Freeze Fireball Furnace
Minion Horde
Fireball
Fireball
Fireball
Elite Barbarians Minion Horde Fireball Furnace
Minions Minion Horde Fireball Freeze
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball
Minion Horde Fireball Freeze
Minion Horde
Fireball
Minion Horde Minions Fireball Freeze
Fireball
Freeze
Fireball
Fireball Minion Horde
Fireball
Fireball
Minion Horde Elite Barbarians
Minions Minion Horde Elite Barbarians Fireball Freeze
Fireball
Fireball Freeze

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